Sculk Vision
by maxlananass
Sculk Vision overlays chunk data on the terrain around the player, showing entity counts and tile entity lag sources in real time.
What it does
Sculk Vision draws colored overlays that follow the terrain, marking where entities cluster and where tile entities such as hoppers, chests and furnaces accumulate. A floating hologram above each chunk lists its entity count, total entities, tile entity count, estimated MSPT and approximate tick time share, next to a status light. The overlay is toggled with F6, and the themed visuals are inspired by the Sculk and Deep Dark content of the base game.
The mod is client-side only, so the server and other players do not need it. Sculk Vision requires Fabric API and is published for Fabric only, across 12 release versions 1.21 – 1.21.11, under the Creative Commons Attribution Non Commercial 4.0 license, which is not open source. Mod Menu is optional and adds an integration screen with adjustable settings. The estimated tick times are approximate, since real server tick times vary with entity AI complexity and mod interactions.
Key features
Entity and tile entity counts
Overlays show the number of entities and tile entities per chunk, so clusters of load are visible in place.
Lag estimates per chunk
Each chunk displays an estimated MSPT and an approximate tick time contribution alongside a status indicator.
Toggleable visual effects
Screen shake, particles and holograms can each be switched off, and the overlay height offset can be adjusted.
Sculk-themed display
Terrain-following overlays use particles, waves and floating holograms in a style drawn from the Sculk theme.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Who it’s for: Players and builders who want to see where entity and tile entity load sits in the terrain around them while playing a single-player or multiplayer client.
How it compares
Chunk Border Redstone Highlighter is a Fabric client mod for 1.21.11 under the MIT License, which is not open source. Sculk Eye runs on client and server for 1.21.11 under the GNU Lesser General Public License v3.0 only, and it is open source. Craftable Sculk Blocks is a server-required Fabric mod for 1.21 – 1.21.1 under the MIT License, which is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sculk Vision | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-04-28 |
| Chunk Border Redstone Highlighter | Fabric | 1.21.11 | Client-side only | 2026-04-14 |
| Sculk Eye | Fabric | 1.21.11 | Client and server | 2026-02-10 |
| Craftable Sculk Blocks | Fabric | 1.21 – 1.21.1 | Server required, client optional | 2026-07-28 |
Questions
Does Sculk Vision need Fabric API?
Does the server need Sculk Vision installed?
Which game versions does Sculk Vision support?
Can Sculk Vision be configured through Mod Menu?
In the catalog
Sculk Vision is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from maxlananass
Similar mods
What the author says
Sculk Vision transforms the invisible world of chunk data into a stunning visual overlay. Inspired by the mysterious Sculk from the Deep Dark, this mod reveals the computational heartbeat of every chunk around you. Press F6 and watch as colored overlays materialize on the terrain, showing you exactly where entities…
Official listing
- Modrinth page
- modrinth.com/mod/sculk-vision
- Owner
- maxlananass
- Published
- 2025-12-15
- Updated on Modrinth
- 2026-04-28
- Facts verified
- 2026-10-15
