Sculk Horde
Sculk Horde is a Forge world generation mod that adds an end-game sculk threat which awakens in a world and spreads through it.
What it does
In the early stages of the horde, the Gravemind summons sculk-infused mobs and directs them in attack and defense. In later phases it builds hybrid creatures of its own design. The horde grows as it absorbs entities, and each time it reaches a set amount of sculk mass it adapts further, gains strength and gives rise to a new kind of creature.
The Gravemind stores a memory of every encounter with other beings and uses it to judge how dangerous a possible threat is, then changes the horde's tactics to match. Every player and the server need a copy of the mod. It depends on Geckolib, which must be installed alongside it. Files are published for Forge across 11 release versions, 1.16.5 – 1.20.6, under the Apache License 2.0, and the code is open source.
Key features
Gravemind commands
The Gravemind summons sculk mobs early on and directs them in both attack and defense.
Evolving horde
The horde reaches set thresholds of sculk mass, becoming more adaptive, stronger and smarter at each step.
Hybrid creatures
In advanced phases the Gravemind builds hybrid monsters that the horde can send against its foes.
Encounter memory
The Gravemind records past encounters and adjusts the horde's tactics to the danger of each new threat.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 1 mod
Use cases
End-game challenge
Players who want a late threat in a survival world can let the horde awaken and work out how to hold back its spread.
Who it’s for: Players looking for a demanding late-game threat in survival worlds, and server owners who want a sculk-based challenge on Forge servers.
How it compares
Sculk Commander Origin is a Forge mod for 1.20.1 with the same client and server environment, but it is released under All rights reserved and is not open source. The Wild Hunt is also Forge only, covering 1.19.4 – 1.20.1, and is likewise under All rights reserved. Sculk Horde covers more game versions and is open source under the Apache License 2.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sculk Horde | Forge | 1.16.5 – 1.20.6 | Client and server | 2026-08-22 |
| Sculk Commander Origin | Forge | 1.20.1 | Client and server | 2026-07-07 |
| The Wild Hunt | Forge | 1.19.4 – 1.20.1 | Client and server | 2024-05-05 |
Questions
Does Sculk Horde need another mod to run?
Does Sculk Horde have to be installed on the server?
Which Minecraft versions does Sculk Horde support?
In the catalog
Sculk Horde is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 11,154 mods support Minecraft 1.20.6.
Similar mods
What the author says
The Sculk Horde unleashes an ultimate end-game challenge that will push you to your limits. Once triggered, the ancient Sculk Horde awakens from its slumber, hungering for the assimilation of all life forms in your world. This highly intelligent and adaptive horde will stop at nothing to grow stronger and more…
Official listing
- Modrinth page
- modrinth.com/mod/sculk-horde
- Owner
- Mikeatron-User
- Published
- 2023-04-15
- Updated on Modrinth
- 2026-08-22
- Facts verified
- 2026-10-15
