SCP: Facility
by Zcoper
SCP: Facility lets players build their own SCP Foundation site with a large set of new blocks, items and systems for containment rooms, keycards and staff.
What it does
Players can construct simple containment rooms or larger complexes with working security systems, and simulate day-to-day personnel and operations. Building blocks, decorative pieces and working systems make up the content, along with keycards and personnel models for simulating operations. Zone markers for the Light Containment Zone, Heavy Containment Zone and Entrance Zone are placed with dedicated doors and gates, and the foundation floor tiles, metal blocks and metal grates complete the look.
Several gamerules control event behavior. Players can turn off the alarm overlay, the facility event music, the ambient mood noises and the chat messages from the C.A.S.S.I.E. announcement system, and server owners can disable spawning for MTF, Chaos Insurgency, GOC and Serpent's Hand groups. The Chaos Insurgency hack on C.A.S.S.I.E. can also be switched off. The mod is built with MCreator and requires Geckolib, which must be installed alongside it. Files are published for Forge, across 1.19.2, 1.19.4 and 1.20.1, with 1.0.0 for 1.20.1 as the latest file. It runs on client and server, and is released under All rights reserved, so it is not open source.
Key features
Containment rooms and facilities
Simple containment rooms and full facilities can be built with working security systems and staff simulation.
Zone and floor blocks
Zone-marking doors and gates, metal blocks, metal grates and foundation floor tiles mark the three zones of a site.
Event gamerules
Alarm overlay, event music, ambient mood noises and C.A.S.S.I.E. messages can each be turned off through a gamerule.
Faction spawning controls
MTF, Chaos Insurgency, GOC and Serpent's Hand spawning can each be disabled, and the C.A.S.S.I.E. reset command restores broken systems.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Builders and roleplayers who want an SCP Foundation themed site in Minecraft, with personnel and security systems to work with.
How it compares
SCP: Total Containment is a Forge mod for 1.20.1 that is client and server, released under CC-BY-SA-3.0, and it is not open source. SCP Additions covers 1.16.5 – 1.20.1 on Forge, is client and server, and uses a custom license, so it is not open source. SCP: Facility is limited to 1.19.2 – 1.20.1 and is released under All rights reserved, so it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| SCP: Facility | Forge | 1.19.2 – 1.20.1 | Client and server | 2026-06-07 |
| SCP: Total Containment | Forge | 1.20.1 | Client and server | 2026-08-11 |
| SCP Additions | Forge | 1.16.5 – 1.20.1 | Client and server | 2026-07-21 |
Questions
Does SCP: Facility need Geckolib?
Which Minecraft versions does SCP: Facility support?
Does the server need the mod?
In the catalog
SCP: Facility is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Zcoper
Similar mods
What the author says
SCP: Facility adds A LOT of new blocks, items and systems to build your own SCP Foundation. It includes a wide variety of building blocks, decorations, functional systems, keycards, and personnel to simulate a fully operational site. From simple containment rooms to complex facilities with working security systems…
Official listing
- Modrinth page
- modrinth.com/mod/scp-facility
- Owner
- Zcoper
- Published
- 2026-06-07
- Updated on Modrinth
- 2026-06-07
- Facts verified
- 2026-10-15
