ModsFinder

SeamlessChunks

by Rhintypler

SeamlessChunks changes how the server sends chunks to players, adjusting send rates to network conditions and player count on Fabric and NeoForge.

FabricNeoForgeClient and serverMIT License1.21.1 – 26.3

What it does

The mod replaces the vanilla chunk send limits with a pipeline that scales its send rate from each player's ping and unacknowledged batch pressure. Chunks in the direction a player is looking, or along a predicted movement path, are sent first. Chunk work runs on a configurable worker pool, which can be set to auto or manual with 1 to 16 threads, and the pool's priority scoring can be tuned in game.

The mod is installed on the server and on each client, since the environment is client and server. Multiplayer servers can share the send budget fairly across players and throttle when TPS drops. A compatibility mode eases its behavior when other chunk mods are installed, and Architectury API, Fabric API and YetAnotherConfigLib (YACL) are required dependencies. It is published for 1.21.1 – 26.3 under the MIT License and is not open source.

Key features

  1. Network-aware send rates

    Send speed rises on low-ping connections and backs off when packet back-pressure builds up, so the link stays stable.

  2. Fair share for multiplayer

    Per-player send pressure is reduced as more players join, which limits TPS drops on busy servers.

  3. Predictive chunk priority

    Chunks in view and along the predicted movement path are queued before the rest of the area.

  4. Multithreaded worker pool

    Level and entity work runs off-thread on a worker pool, with auto or manual thread counts for multi-core CPUs.

  5. Faster world loading

    Initial world generation runs faster than vanilla, so the Loading Terrain screen is shown for less time before a player spawns.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x5 of 5 versions with builds
26.30.1.0-beta.7+26.3-fabric0.1.0-beta.7+26.3-neoforge
26.20.1.0-beta.7+26.2-fabric0.1.0-beta.7+26.2-neoforge
26.1.20.1.0-beta.7+26.1.2-fabric0.1.0-beta.7+26.1.2-neoforge
26.1.10.1.0-beta.7+26.1.2-fabric0.1.0-beta.7+26.1.2-neoforge
26.10.1.0-beta.7+26.1.2-fabric0.1.0-beta.7+26.1.2-neoforge
1.21.x11 of 11 versions with builds
1.21.110.1.0-beta.7+1.21.11-fabric0.1.0-beta.7+1.21.11-neoforge
1.21.100.1.0-beta.7+1.21.10-fabric0.1.0-beta.7+1.21.10-neoforge
1.21.90.1.0-beta.7+1.21.9-fabric0.1.0-beta.7+1.21.9-neoforge
1.21.80.1.0-beta.7+1.21.8-fabric0.1.0-beta.7+1.21.8-neoforge
1.21.70.1.0-beta.7+1.21.7-fabric0.1.0-beta.7+1.21.7-neoforge
1.21.60.1.0-beta.7+1.21.6-fabric0.1.0-beta.7+1.21.6-neoforge
1.21.50.1.0-beta.7+1.21.5-fabric0.1.0-beta.7+1.21.5-neoforge
1.21.40.1.0-beta.7+1.21.4-fabric0.1.0-beta.7+1.21.4-neoforge
1.21.30.1.0-beta.7+1.21.3-fabric0.1.0-beta.7+1.21.3-neoforge
1.21.20.1.0-beta.7+1.21.2-fabric0.1.0-beta.7+1.21.2-neoforge
1.21.10.1.0-beta.7+1.21.1-fabric0.1.0-beta.7+1.21.1-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
YetAnotherConfigLib (YACL)A builder-based configuration library for Minecraft!
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required

How it compares

Full comparison

Lon is a client or server mod for Fabric and NeoForge, released under All rights reserved and not open source, with files for 26.1.2 – 26.2. Moonrise is also for Fabric and NeoForge, optional on either side, open source under the GNU General Public License v3.0 only, and covers 1.21 – 26.3. Both are alternatives that differ in environment or license.

ModLoadersGame versionsEnvironmentUpdated
SeamlessChunksFabric and NeoForge1.21.1 – 26.3Client and server2026-09-23
LonFabric and NeoForge26.1.2 – 26.2Client or server, optional2026-10-11
MoonriseFabric and NeoForge1.21 – 26.3Client or server, optional2026-09-27

Questions

Does SeamlessChunks need Fabric API on NeoForge?

Fabric API is listed as a required dependency, along with Architectury API and YetAnotherConfigLib (YACL). Each must be installed next to SeamlessChunks.

Does the server need SeamlessChunks installed?

Yes. The environment is client and server, and the server side handles the chunk pipeline, so dedicated servers install it along with the clients.

How is the worker pool configured?

The worker pool can be set to auto or manual mode. In manual mode the thread count is chosen between 1 and 16 in the settings.

In the catalog

SeamlessChunks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

Similar mods

What the author says

SeamlessChunks makes chunk loading feel smoother on Minecraft 1.21.1–1.21.11 and 26.1–26.3 for Fabric and NeoForge. Instead of sticking to vanilla send limits, this mod speeds up the server chunk pipeline, boosts how fast the client can receive and render chunks, and automatically adjusts when conditions change — low…
Rhintypler, on the Modrinth page

Official listing

Owner
Rhintypler
Published
2026-07-03
Updated on Modrinth
2026-09-23
Facts verified
2026-10-15

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