Savage Combat
by MindFaer
Savage Combat, a Forge equipment mod, adds weapon support for the Better Combat and Savage & Ravage combat systems.
What it does
Savage Combat connects the Forge weapons it covers to Better Combat and Savage & Ravage, so both dependencies must be installed next to it. Weapons of the covered types keep their two-handed grip and use the Battle Staff animations, while a Cleaver can carry the Beheading effect. The weapon types swing slowly and sweep wide, with some jabs in their moveset. Installation covers the server and each player's game. Builds exist for 1.19.2 – 1.19.4 under All rights reserved, and the source code and issue tracker are public.
Key features
Better Combat support
Weapons covered by the mod gain attacks that follow the Better Combat system, which handles sweeps and jabs.
Savage & Ravage integration
Covered weapons also work with Savage & Ravage, so they fit into that dependency's combat rules.
Cleaver Beheading
Cleaver-type weapons can apply the Beheading effect, using the Battle Staff animations for their swings.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Which mods does Savage Combat require?
In the catalog
Savage Combat is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 9,374 mods support Minecraft 1.19.4.
More from MindFaer
Similar mods
What the author says
Adds better combat support to savage and ravage. The only weapon this adds support for is The Cleaver of Beheading and it uses Battle Staff animations and retains a two-handed weapon type, it swings very slowly but has wide sweeping attacks and some jabs.
Official listing
- Modrinth page
- modrinth.com/mod/savage-combat
- Owner
- MindFaer
- Published
- 2024-10-06
- Updated on Modrinth
- 2024-10-06
- Facts verified
- 2026-10-15
