Saturation Regen
by Jed-Tech
Saturation Regen lets natural healing start from saturation, so a full food bar is no longer needed before the body starts to mend.
What it does
In vanilla Minecraft, natural regeneration waits for the hunger bar to be full, which can leave a well-fed character unhealed for a long stretch. This mod changes the trigger so that saturation alone can start healing, while the vanilla drain of hunger and exhaustion keeps working as before. Healing speed and the hunger threshold, set at 6 points or 3 drumsticks by default, can be adjusted in the configuration.
The mod only adjusts the vanilla regeneration rules and leaves other healing sources alone. It respects the naturalRegeneration gamerule, so a world that turns natural regeneration off keeps that setting. Because it works on the server side, single player worlds run it automatically, and vanilla clients can connect to a server that has it installed. It is published for Fabric and NeoForge on 1.21.1, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, under a Creative Commons license that forbids commercial use and derivatives. The code is public, but the mod is not open source.
Key features
Saturation-triggered healing
Healing starts when saturation is above zero, so eating food that fills saturation is enough to begin mending.
Adjustable hunger threshold
The hunger level needed for regeneration is set in the configuration, with 6 points as the default.
Adjustable regeneration speed
The rate of healing can be changed, and the mod only alters the vanilla regeneration rate rather than adding new effects.
Respects vanilla rules
Exhaustion and the extra healing loops keep their vanilla timing, and the naturalRegeneration gamerule still applies.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Survival players and server owners who want saturation to matter for healing. Installing it only on the server is enough for multiplayer use.
How it compares
BeaconSaturation is a Fabric mod for 1.21 – 26.3 under the CC0 1.0 Universal license, open source, and it runs on the client or the server, optional on either side. Modern Regen is a Forge mod for 1.7.10 that is server-side only and all rights reserved, so it does not cover the current versions. Smooth healing is a Fabric mod for 1.21.1 that is client and server, open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Saturation Regen | Fabric and NeoForge | 1.21.1 – 26.3 | Server-side only | 2026-09-25 |
| BeaconSaturation | Fabric | 1.21 – 26.3 | Client or server, optional | 2026-06-16 |
| Modern Regen | Forge | 1.7.10 | Server-side only | 2026-07-04 |
| Smooth healing | Fabric | 1.21.1 | Client and server | 2026-05-04 |
Questions
Does Saturation Regen need to be installed on both sides?
Which loaders does Saturation Regen support?
Can the regeneration speed be changed?
In the catalog
Saturation Regen is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Jed-Tech
Similar mods
What the author says
Let saturation trigger healing — full hunger bar not required. Vanilla often makes saturation feel underused for healing. You can eat great food, have saturation available, but you still won't heal because Vanilla wants you to be "full" first.
Official listing
- Modrinth page
- modrinth.com/mod/saturation-regen
- Owner
- Jed-Tech
- Published
- 2026-04-04
- Updated on Modrinth
- 2026-09-25
- Facts verified
- 2026-10-15
