Salicin: World Heat
by MCXCC
Salicin: World Heat is a Forge simulation mod that models temperature across the world with particles moving through blocks.
What it does
Heat sources such as lava, fire and campfires emit heat particles, which travel in a direction through blocks and split as they spread. Each block carries a conductivity value, and the heat it holds decays over time. The simulation is built as a light weight engine for world heat radiation, so it tracks thermal energy as discrete particles rather than as fixed temperature values.
Particles stored in chunk data persist when a chunk unloads and are restored on re-entry, which keeps temperature from dropping each time a player returns to an area. Blocks can register their own thermal properties through the SWHRegistrateAPI, a separate API that lets other mods add support without a hard dependency on it. The mod also ships a client renderer that draws heat particles and can be toggled with the enableHeatParticleRender option.
The mod runs on the server and on the client, so both need to install it. Configuration covers 24 server-side and 9 client-side options, several flagged with performance warnings. Files exist for Forge only, on the 1.20.1 game version, in the alpha channel. The code is released under the MIT License and is not open source.
Key features
Heat particle simulation
Heat particles are emitted by sources like lava and campfires and move through blocks, decaying by material conductivity.
Chunk-based caching
Particles are saved in chunk NBT data, so temperature is restored when a chunk is loaded again instead of resetting.
External registration API
Other mods can register thermal properties for their blocks through the SWHRegistrateAPI without depending on the mod.
Heat particle renderer
A client-side renderer shows the heat particles, which can be turned on or off from the client configuration.
Rich configuration
Server and client options control the simulation, and some settings carry warnings about their performance impact.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Salicin: World Heat need to be installed on the server?
Which loader and game version does Salicin: World Heat support?
What does the lazyHeatSync option change?
In the catalog
Salicin: World Heat is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from MCXCC
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What the author says
A light weight world heat radiation simulation engine, models thermal energy as discrete particles that emit from heat sources, propagate through blocks, and decay based on material conductivity. Mod provided a client renderer to visualize heat particles, to enable this, editing client config enableHeatParticleRender…
Official listing
- Modrinth page
- modrinth.com/mod/salicin-world-heat
- Owner
- MCXCC
- Published
- 2026-05-11
- Updated on Modrinth
- 2026-06-04
- Facts verified
- 2026-10-15
