ModsFinder

Sage Brush

by davigj

Sage Brush changes the vanilla brush so that it reacts to more blocks, mobs and particles in the world, and it needs Blueprint to run.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.19.2 – 1.21.1

What it does

The mod extends what a brush can do. Blocks such as end rods and spore blossoms, along with flowers and single snow layers that have no collision hitbox, can be brushed, and some blocks are emitted as specific particles instead of the default dust. Polished blocks like diamond blocks and ores give off gleam particles when brushed, while the gleam effect and the zero-dust behavior are disabled by default and can be turned on.

Brushing living entities is also part of the design. Some mobs yield feathers or scutes more often when a soothing brush is used, and a brush can occasionally snag an entity without dealing damage, which may provoke it. Blocks marked as removable are destroyed when brushed and drop nothing. Installation requires Blueprint, and the mod lists many optional dependencies that add further interactions. Sage Brush runs on client and server, so both the server and every player need it. Its code is open source under the MIT License, with files for 1.19.2, 1.20.1 and 1.21.1.

Key features

  1. Brushable blocks and flowers

    Flowers, single snow layers, end rods and spore blossoms respond to the brush even though they have no collision hitbox.

  2. Specific brush particles

    Some blocks emit their own particles when brushed rather than the default dust, and polished blocks such as diamond blocks and ores emit gleam particles.

  3. Entity interactions

    Brushing mobs can yield feathers and scutes more often, and a brush can occasionally snag an entity without damage, which may provoke it.

  4. Removable blocks

    Blocks tagged as removable are destroyed when brushed and drop nothing, and snow layers are brushed away one layer at a time.

Compatibility

Latest build for each game version and loader.

1.21.1Not available2.2.4
1.20.11.1.11.1.0
1.19.20.1.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

BlueprintLibrary that implements the framework of all Abnormals mods!
Required

Use cases

Who it’s for: Players who want more interaction with the brush in survival or creative worlds, and server owners who run it alongside optional dependencies for extra mob and block behavior.

Questions

Does Sage Brush need Blueprint?

Yes. Blueprint is a required dependency, so it must be installed alongside Sage Brush on Forge or NeoForge.

Do players need the mod to join a server?

Yes. Every player and the server need a copy of the mod.

Which loader should be used for Sage Brush?

Files are published for both Forge and NeoForge. Forge has builds for 1.19.2, 1.20.1 and 1.21.1, while NeoForge has a file for 1.21.1 only.

In the catalog

Sage Brush is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod adds many miscellaneous features to the brush, fleshing out its suite of interactions with the world. By default, you can expect the following changes to occur: - Brushes can interact with blocks without a collision hitbox (such as flowers and singular snow layers). - Blocks such as end rods, spore blossoms…
davigj, on the Modrinth page

Official listing

Owner
davigj
Published
2024-12-30
Updated on Modrinth
2026-09-08
Facts verified
2026-10-15

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