SableEdit
by Malaclord
SableEdit lets a player select regions with WorldEdit on NeoForge 1.21.1 while the world is split into Sable sub-levels.
What it does
Selections in WorldEdit are normally made inside one level, and SableEdit keeps them there: a player cannot start a selection in one sub-level and finish it in the main world or another sub-level. Positioning follows the orientation of the selected sub-level, so commands aimed at a region line up with that sub-level rather than with the global axes.
The assemble command builds the current WorldEdit selection as a Sable structure. The mod depends on Sable and WorldEdit, both of which must be installed, and it is server required with the client optional, so players can join without it while the server must run it. Optional WorldEdit CUI support, the Unofficial Forge Port, adds selection display on the client when it is installed there.
SableEdit is published for NeoForge on 1.21.1 only, with 0.0.4 as the latest file, dated 2026-04-30 on the alpha channel. It is released under the MIT License and is open source, and its source code and issue tracker are public. The project is still in development, so the author warns that rough edges and breakage can occur.
Key features
Sub-level selection limit
Selections are restricted to a single sub-level, so regions do not straddle the main world and other sub-levels.
Orientation-aware positioning
Player positioning is measured relative to the orientation of the selected sub-level.
Assemble command
The assemble command turns the current WorldEdit selection into a Sable structure in one step.
Optional CUI display
WorldEdit CUI support can be added on the client to show selection boundaries when that port is installed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Server owners and builders who run WorldEdit alongside Sable on NeoForge 1.21.1. Players who only join a server need nothing installed.
Questions
Does SableEdit need the Sable mod and WorldEdit?
Does a player need SableEdit to join a server?
Which version of Minecraft does SableEdit support?
In the catalog
SableEdit is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Malaclord
Similar mods
What the author says
This mod aims to provide compatibility between Sable and WorldEdit. > Still in development, expect very bad things to happen!
Official listing
- Modrinth page
- modrinth.com/mod/sableedit
- Owner
- Malaclord
- Published
- 2026-04-22
- Updated on Modrinth
- 2026-04-30
- Facts verified
- 2026-10-15
