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Sable Dynamic Lights (Create: Dynamic Lights fork)

by fr0nick

Sable Dynamic Lights gives torches, glowstone lanterns and other glowing blocks real-time light on Create contraptions and Sable sub-levels.

NeoForgeClient and serverApache License 2.0Open source1.21.1

What it does

Blocks that emit light stay lit while they move. Torches, glowstone lanterns and similar blocks illuminate the surroundings as trains travel and pistons move, and since version 2.0.0 the light also covers sub-levels and contraptions in other situations. The lighting is calculated by an engine based on LambDynamicLights and is meant to render smoothly and efficiently.

Sable is an optional dependency: the mod works with Create contraptions on their own, and adds the moving-structure lighting when Sable is present. The project derives from Create, and it runs on client and server, so the server and every player need it. Builds target NeoForge 1.21.1 only, with the latest file 2.0.1 published on 2026-07-30 in the beta channel. The code is under the Apache License 2.0 and is open source.

Key features

  1. Moving light sources

    Glowing blocks placed on trains, contraptions and pistons keep emitting light while the structure moves.

  2. Sub-level lighting

    Light also reaches Sable sub-levels, so moving structures are lit in real time.

  3. Optional Sable support

    Sable adds moving-structure lighting, while Create contraptions can be lit without it.

  4. Smooth light rendering

    Light updates are computed by a LambDynamicLights-based engine to keep rendering smooth.

Compatibility

Latest build for each game version and loader.

1.21.12.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Create trains at night

Players running trains can see the track and carriages lit by lamps and torches placed on the rolling stock.

Moving builds on sub-levels

Ships and mobile builds on Sable sub-levels keep their light sources visible while they move.

Who it’s for: Players who build Create contraptions and trains, and server owners who run them, with Sable installed for moving sub-level builds.

How it compares

Full comparison

Create Sable Dynamic Lights is a related NeoForge mod for 1.21 – 1.21.1 that is client required with the server optional, under All rights reserved and not open source. LambDynamicLights - Dynamic Lights is client-side only and runs on Fabric, NeoForge and Quilt for 1.16.2 – 26.3 under a custom license, and it is not open source. This mod is client and server and open source under the Apache License 2.0.

ModLoadersGame versionsEnvironmentUpdated
Sable Dynamic Lights (Create: Dynamic Lights fork)NeoForge1.21.1Client and server2026-07-30
Create Sable Dynamic LightsNeoForge1.21 – 1.21.1Client required, server optional2026-04-30
LambDynamicLights - Dynamic LightsFabric, NeoForge and Quilt1.16.2 – 26.3Client-side only2026-09-15

Questions

Does Sable Dynamic Lights need Sable?

No. Sable is optional, so Create contraptions are lit without it, and Sable adds lighting for moving sub-level structures.

Does the server need Sable Dynamic Lights?

Yes. Installation covers the server and each player's game.

Which Minecraft version does it support?

Builds target NeoForge for 1.21.1 only, and the latest file is 2.0.1 for 1.21.1.

In the catalog

Sable Dynamic Lights (Create: Dynamic Lights fork) is one of 12,078 Decoration mods on ModsFinder, and one of 5,201 Decoration mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod is a fork of Create: Dynamic Lights by Leon. Sable Dynamic Lights integrates real-time dynamic lighting for moving structures. The mod introduces dynamic light support for glowing blocks placed on Create trains and contraptions. It also enables seamless dynamic lighting on moving Sable sub-levels. Powered by…
fr0nick, on the Modrinth page

Official listing

Owner
fr0nick
Published
2026-06-22
Updated on Modrinth
2026-07-30
Facts verified
2026-10-15

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