ModsFinder

Rising Toxicity

by BananaMan0509

Rising Toxicity adds a toxic fog that climbs over set in-game days, forcing players to explore the sky, use gas masks and survive the air below.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Toxic fog rises over time, and its height is set by default at 20 days. Once it reaches a player's position, unprotected exposure builds toxic air without mask damage at 100 percent. Gas masks prevent that exposure by consuming air, and the air tanks refill the mask's capacity. Masks also fog up over time, which reduces visibility and pushes players back toward the surface.

Hostile mobs are immune to the fog, as are Villagers, Wandering Traders and some other mobs. Passive mobs take damage from it, and non-immune mobs cannot spawn inside toxic fog. The mod is built to take advantage of Create Aeronautics, which is required and encourages flying bases. It works in multiplayer, and the environment is client and server, so the server and every player need it. Files are published for NeoForge only, for 1.21.1.

Key features

  1. Rising toxic fog

    A toxic fog climbs over a set number of in-game days, so the safe area shrinks as time passes.

  2. Gas masks and air tanks

    Masks block exposure while they hold air, and air tanks refill their capacity when the player has them.

  3. Mob immunity and spawning

    Hostile mobs, Villagers and Wandering Traders are immune, passive mobs take damage, and non-immune mobs cannot spawn in the fog.

  4. Sky survival

    Players are pushed to live in the sky and build flying bases above the fog, which is the play the mod centers on.

Compatibility

Latest build for each game version and loader.

1.21.11.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

FogRule is open source under the MIT License, client and server, and built for NeoForge 1.21.1, so it covers the same loader and version. SulphurUpdate is NeoForge only for 1.21.8, with All rights reserved, so it targets a later version. Void Fog is client-side only, with All rights reserved, and spans Forge and NeoForge across 1.9.4 – 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Rising ToxicityNeoForge1.21.1Client and server2026-05-13
FogRuleNeoForge1.21.1Client and server2026-08-04
SulphurUpdateNeoForge1.21.8Client and server2026-03-23
Void FogForge and NeoForge1.9.4 – 1.21.1Client-side only2024-11-03

Questions

Does Rising Toxicity need Create Aeronautics?

The mod is built to take advantage of Create Aeronautics, and the notes say it is required, which encourages flying bases. Install it alongside Rising Toxicity.

Does the server need Rising Toxicity?

Yes. The server and every player need the mod installed.

Which Minecraft versions does Rising Toxicity support?

Only 1.21.1. The latest NeoForge file is 1.1.2 for 1.21.1, published on 2026-05-13.

Does Rising Toxicity work in multiplayer?

Yes, the mod works in multiplayer, as long as the server and all players run it.

In the catalog

Rising Toxicity is one of 7,555 Cursed mods on ModsFinder, and one of 2,801 Cursed mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Rising Toxicity introduces a toxic fog that rises over a set period of in-game days, forcing players to take to the skys to survive. This mod was designed to take advantage of Create Aeronautics (Not Required) by encouraging flying bases.
BananaMan0509, on the Modrinth page

Official listing

Owner
BananaMan0509
Published
2026-04-28
Updated on Modrinth
2026-05-13
Facts verified
2026-10-15

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