RichCoins
by genkers567
RichCoins adds coins and paper money to the economy, made from bronze, tin, gold and copper through a dedicated crafting table, and traded with a ToolSmith villager.
What it does
Coins are crafted from metal ingots. Tin is obtained by trading with a ToolSmith villager at the apprentice level or higher, who accepts raw tin and returns a smelted tin ingot. Bronze is made by combining two tin ingots with one copper ingot in a crafting table, then smelting the result into a bronze ingot that turns into a coin once smelted. Paper money is also part of the set, so players can carry currency without filling their inventory.
The mod is published for Fabric only, across five release versions, with 1.0.0 for 1.20.4 as the latest file. It runs on client and server, so the server and every player need it, and it is released under the MIT License without being open source. The author describes the project as a first attempt at a posable model built without MCreator.
Key features
Metal coins
Coins are made from bronze, tin, gold and copper ingots, each metal producing its own currency item.
Paper money
Paper notes give players a lighter form of currency that stacks and fits in a small slot.
ToolSmith tin trade
A ToolSmith villager at the apprentice level trades raw tin for a smelted tin ingot.
Bronze crafting
Bronze is crafted in a table by combining two tin ingots with one copper ingot, then smelted into an ingot.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival economy
Players earn metals in the world, trade for tin with villagers, and use coins and notes as a medium of exchange.
Server currency
Server owners who want metal-based money can run the mod on both sides so every player uses the same coins.
Who it’s for: Players and server owners who want a metal-based currency system in Fabric worlds on the listed 1.20 builds.
How it compares
Coins and Stuff is a Fabric mod for 1.20.1, released under the GNU General Public License v3.0 only and open source, with the same client and server environment. Diamond Coins targets 1.20.4 under the MIT License and is not open source, and Multiplayer Currencies covers the same span under All rights reserved and is not open source. RichCoins shares that span, and its own license is MIT, not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RichCoins | Fabric | 1.20 – 1.20.4 | Client and server | 2024-04-10 |
| Coins and Stuff | Fabric | 1.20.1 | Client and server | 2024-12-28 |
| Diamond Coins | Fabric | 1.20.4 | Client and server | 2024-07-04 |
| Multiplayer Currencies | Fabric | 1.20 – 1.20.4 | Client and server | 2024-03-31 |
Questions
Does RichCoins need Fabric API?
Must the server have RichCoins installed?
Which game versions does RichCoins support?
In the catalog
RichCoins is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from genkers567
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What the author says
To Start off you can make coins with Bronze, Tin and Gold. Place one of the 3 metals listed into a crafting table. You will get 2 coins for every 1 ingot. To get Tin you have to trade with a ToolSmith. The ToolSmith will give you a Raw Tin that has to be smelted to get a Tin ingot. The ToolSmith has to be at least an…
Official listing
- Modrinth page
- modrinth.com/mod/richcoins
- Owner
- genkers567
- Published
- 2024-04-10
- Updated on Modrinth
- 2024-04-10
- Facts verified
- 2026-10-15
