ResourcesTrees
by CoolerProMC
With ResourcesTrees, a sapling can grow a tree that yields iron, gold, diamond and dozens of other resource types instead of wood.
What it does
The mod adds resource-producing trees to Minecraft. A specialized sapling is made by surrounding a vanilla sapling with a resource material in a crafting pattern, and it is planted on grass or dirt like a normal sapling. The tree then yields its resource, and the leaves drop leaf fragments. Each combination of resource type and tree shape produces its own unique sapling.
A Tree Simulator block automates production without planting anything in the world. A resource sapling goes into the input slot and an axe goes into the axe slot to start the timer, while the axe's type decides how fast production runs. Resource types and tree types can also be added through JSON files in the config folder, or in code through the IResourcesTreesPlugin interface, which is registered via ServiceLoader. Growing resources requires mining. Files are published for Fabric, Forge and NeoForge, and run on client and server, so the server and every player need it.
Key features
Resource-producing trees
Saplings made from a resource material grow trees that yield that resource, in place of wood.
Eight tree shapes
Any of the eight shapes, from Oak through Pale, can carry any of the resource types.
Tree Simulator block
A block takes a resource sapling and an axe, then produces resources on a timer without planting trees.
Config-driven additions
New resource types and tree types can be added with JSON files in the config folder.
Plugin API
Mod developers register custom resource and tree types in code through the IResourcesTreesPlugin interface.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x4 of 4 versions with builds
1.20.x1 of 1 version with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Players who want resources from farming rather than mining, server owners running modpacks or skyblock worlds, and mod developers who want to register their own resource and tree types.
Questions
Does ResourcesTrees need Fabric API?
Does the server need ResourcesTrees?
Can new resource types be added without writing code?
Which game versions does ResourcesTrees support?
In the catalog
ResourcesTrees is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Grow your resources — no mining required. ResourcesTrees adds resource-producing trees to Minecraft. Plant specialized saplings, tend your farm, and harvest valuable materials — from iron and diamonds to mob drops, essences, and more. Every combination of a resource type and a tree shape generates its own unique…
Official listing
- Modrinth page
- modrinth.com/mod/resourcestrees
- Owner
- CoolerProMC
- Published
- 2025-09-27
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
