ModsFinder

ResourceCraft

by JoshuaDoes

ResourceCraft replaces vanilla mob and item spawning with a seed-based, finite resource system for Fabric on 26.1.2.

FabricServer-side onlyGNU Affero General Public License v3.0 onlyOpen source26.1.2

What it does

Spawning in ResourceCraft is deterministic. Each world seed fixes where mobs and inhabitants appear, so a given cave or biome holds the same population every time it is generated. Dense clusters of inhabitants in locations such as Ancient Cities and Warped Forests stay persistent rather than shifting with random respawn loops, which makes encounters repeatable for players who want a fixed challenge.

Several resources become finite. Arrows, including those shot by players and by skeletons through Infinity bows, have a limited life cycle, and skeleton fire is no longer an endless supply. Each shot can be picked up again, and arrows lodged in a mob fall to the ground when it dies. Item entities also never despawn from age and stay in the world until a player picks them up.

The mod is server-side only, so players join without installing it. It requires Fabric API and MidnightLib. ResourceCraft is open source under the GNU Affero General Public License v3.0 only and is published for 26.1.2 alone, with its source code, issue tracker and wiki publicly linked.

Key features

  1. Seed-based spawning

    Mob and zombie spawns in fixed caves follow the world seed, so the same locations hold the same inhabitants.

  2. Finite arrows

    Arrows have a limited life cycle, and skeleton fire is no longer an endless supply.

  3. Health cost for combat

    Hitting a block costs 1 HP and hitting a mob costs 2 HP, with the player's health capped at 6.

  4. Arrow recovery

    Arrows that land or stick in a mob can be picked up, and those in a dead mob drop to the ground.

  5. Permanent item entities

    Dropped items remain in the world until a player picks them up instead of despawning with age.

  6. Tunable mechanics

    Many gameplay mechanics can be adjusted in real time through the Mod Menu configuration screen.

Compatibility

Latest build for each game version and loader.

26.1.2v1.0.0-26.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
MidnightLibCommon library providing a lightweight configuration system
Required

Use cases

Hardcore and speedrun play

Players who want consistent, high-demand survival runs can rely on spawns that do not change between attempts.

Server-side resource pacing

Server owners can run the mod alone so that only the host sets how arrows and items behave for everyone who joins.

Who it’s for: The mod suits hardcore survival players, speedrunners and server owners who want finite ammunition and repeatable spawns in a world built on Fabric for 26.1.2.

Questions

Does ResourceCraft need to be installed on the client?

No. It runs on the server alone, so players need nothing extra to join.

What does ResourceCraft require?

It requires Fabric API and MidnightLib, both of which must be installed alongside it on Fabric for 26.1.2.

Are the spawns the same in every world?

Spawns follow the world seed, so a world with the same seed produces the same fixed cave and cluster populations.

In the catalog

ResourceCraft is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 15,189 mods support Minecraft 26.1.2.

Similar mods

What the author says

ResourceCraft is a total overhaul of Minecraft's spawning and resource mechanics, designed specifically for hardcore players and speedrunners who demand a deterministic, consistent, and high-performance world. By replacing the chaotic and infinite random loops of vanilla Minecraft with a seed-based finite resource…
JoshuaDoes, on the Modrinth page

Official listing

Owner
JoshuaDoes
Published
2026-04-28
Updated on Modrinth
2026-04-29
Facts verified
2026-10-15

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