RemoveExplosionEffects
by gg_g
RemoveExplosionEffects hides explosion particles on the client, and a simple command switches the effect off and back on.
What it does
Explosion particles can crowd the screen during combat and make it harder to read the area around the player. RemoveExplosionEffects suppresses those particles on the client, so the visual clutter from blasts is gone while the explosions themselves still happen. A toggle command turns the effect off or on whenever the player wants.
The mod is client-side only, so only the player's game needs it and servers run without it. It requires Fabric API, and files exist for 1.21 – 1.21.11 on the Fabric loader, with 1.0.0 for 1.21.11 as the latest build. It is released under the MIT License and is not open source.
Because the mod changes only what is drawn, it leaves the game logic of explosions untouched. Players who want cleaner visibility in busy fights can keep the particles hidden for a session and restore them later.
Key features
Explosion particle removal
Particles from explosions are not drawn on the player's screen, which keeps the view clear during fights.
Simple toggle command
A command switches the effect off or back on, so the player can choose when particles are hidden.
Explosions still occur
Only the particles are suppressed, so blasts still damage blocks and entities as before.
Client-only visual change
The change applies to the local display, with no effect on what other players see.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Combat visibility
During fights with many explosions, hiding the particles keeps the area around the player readable.
Who it’s for: Players who find explosion particles distracting and want a quick way to hide them during play.
How it compares
Hide The Players covers a different display feature and is released under the GNU General Public License v3.0 only, targeting Fabric for 1.19 – 1.21. NoPlayerNameDisplay is also client-side and runs on Fabric for 1.21.1 – 1.21.8, under a custom license. Explosion no no is the server-side counterpart for 1.21.11 on Fabric and is released under the MIT License, so it runs on the server rather than the client.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RemoveExplosionEffects | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-04-10 |
| Hide The Players | Fabric | 1.19 – 1.21 | Client-side only | 2024-01-01 |
| NoPlayerNameDisplay | Fabric | 1.21.1 – 1.21.8 | Client-side only | 2025-09-21 |
| Explosion no no | Fabric | 1.21.11 | Server-side only | 2026-07-05 |
Questions
Does RemoveExplosionEffects need Fabric API?
Does the server need RemoveExplosionEffects installed?
Which game versions does RemoveExplosionEffects support?
In the catalog
RemoveExplosionEffects is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from gg_g
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What the author says
RemoveExplosionEffects is a client-side Fabric mod that hides explosion particles for cleaner visibility. This mod is useful if explosion effects block your view during combat or make the screen feel too cluttered. It removes explosion particles on the client only and adds a simple command so you can turn the effect…
Official listing
- Modrinth page
- modrinth.com/mod/removeexplosioneffects
- Owner
- gg_g
- Published
- 2026-04-10
- Updated on Modrinth
- 2026-04-10
- Facts verified
- 2026-10-15
