Recurrent Complex Volts
by .akiak
Recurrent Complex Volts, a Continuation of Recurrent Complex, adds a large library of generated structures to the world, sized for rich-bucket cards.
What it does
Recurrent Complex Volts places structures such as ruins, castles, trees, villages, dungeons and mazes into newly generated terrain. The mod bundles about 200 structures, and the original bundled set is included. Each structure can carry randomized loot and ruination, and multi-piece structures are assembled by scripts. Terrain blending lets placed structures sit on natural ground and work alongside vanilla trees, villages and saplings.
Structures can be customized through an in-game GUI that covers many aspects of the mod. The GUI browses, previews, exports, edits and repairs structures, and players can import schematics or share their own. Old RC.rcst structure files are supported, with block conversion and a safe fallback for blocks from missing mods. Files are published for Fabric, Forge and NeoForge. The server requires the mod, while clients can run without it. The mod is distributed under a custom license and is not open source.
Key features
Bundled structure library
About 200 bundled structures cover ruins, castles, trees, villages, dungeons and mazes, including the original set.
In-game structure editor
A GUI browses, previews, exports, edits and repairs structures without leaving the game.
Schematic import and sharing
Players import schematics and share their own structures, and old RC.rcst files convert to modern blocks.
Placement on rough terrain
The rayAverageMaxHeightSpread option filters placement on uneven ground, and a lower structure frequency reduces crowding.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x1 of 1 version with builds
1.20.x7 of 7 versions with builds
1.12.x3 of 3 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Structures is a server-required mod with Fabric, Forge, NeoForge and Quilt files for 1.20 – 26.3, under a custom license and not open source. Improved Village Placement is server-side only, open source under the MIT License, and covers 1.20.1 – 26.2 on Fabric, Forge and NeoForge. Dungeons Enhanced is a server-required mod for Forge and NeoForge only, covering 1.16.5 – 26.1.2 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Recurrent Complex Volts | Fabric, Forge and NeoForge | 1.12 – 26.3 | Server required, client optional | 2026-09-27 |
| Structures | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.3 | Server required, client optional | 2026-10-14 |
| Improved Village Placement | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Server-side only | 2026-07-10 |
| Dungeons Enhanced | Forge and NeoForge | 1.16.5 – 26.1.2 | Server required, client optional | 2026-09-08 |
Questions
Does Recurrent Complex Volts need Fabric API?
Is the mod required on the client?
Can structures be customized without editing files?
Which loader should be used for 26.3?
In the catalog
Recurrent Complex Volts is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from .akiak
Similar mods
What the author says
Recurrent Complex is one of Minecraft's most advanced and complete structure-generation mods. - ~200 bundled structures including ruins, castles, trees, villages, dungeons, mazes, etc. - Dynamic variation including loot generation, randomized ruination, and scripted multi-piece systems - Natural terrain blending, and…
Official listing
- Modrinth page
- modrinth.com/mod/recurrent-complex-volts
- Owner
- .akiak
- Published
- 2026-05-24
- Updated on Modrinth
- 2026-09-27
- Facts verified
- 2026-10-15
