Random Mod Spin
by Kamilchik
Random Mod Spin is a NeoForge management mod that rolls a random set of mods when a new world is created, so each world gets its own mod selection.
What it does
Before a world is created, the roulette picks a reproducible mod build and fetches whatever it needs. The world is then tied to its own saved mod profile, which keeps the roulette mods away from normal worlds. Opening a roulette world checks that the right mods are active, prepares the correct set, and asks for a restart of Minecraft. Opening a normal world does not apply the roulette mods.
Once the roulette finishes, the mod issues a build seed. Anyone who enters that seed with the same Minecraft version and loader gets the same mod selection. A custom seed can be typed before spinning, and the mod uses it together with the selection, while a plain world seed only shares terrain. The mod is open source under the MIT License and is published for NeoForge 1.21.1 with client and server support.
Key features
Random mod selection
Each new roulette world is built from a random set of mods chosen before the world is created.
Shareable build seed
The build seed produced after a spin lets friends recreate the same mod setup and world.
Custom seed input
A custom seed can be typed before spinning, and it combines with the mod selection to fix the result.
Reuses what is present
Mods already on the machine are reused, and every file is verified before the game loads it.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want a new mix of mods for each world, and groups who want to reproduce one. Server owners running a mod-heavy setup can keep roulette worlds apart from their normal worlds through separate profiles.
How it compares
Pixelmon: Game Machine Starters is also a NeoForge mod for 1.21.1 with the same client and server environment, and it is open source under the Apache License 2.0. Keep my Options works on Fabric, Forge and NeoForge across 1.20.1 – 26.2, is client-side only and is not open source, since it is under All rights reserved. MCShare is client-side only and open source under the GNU General Public License v3.0 only, with files for 1.20 – 1.21.8 on four loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Random Mod Spin | NeoForge | 1.21.1 | Client and server | 2026-07-12 |
| Pixelmon: Game Machine Starters | NeoForge | 1.21.1 | Client and server | 2026-07-12 |
| Keep my Options | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client-side only | 2026-08-10 |
| MCShare | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.21.8 | Client-side only | 2025-08-07 |
Questions
Does Random Mod Spin need to be installed on the server?
Why does opening a roulette world ask for a restart?
Will a shared seed reproduce the exact mods?
In the catalog
Random Mod Spin is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Kamilchik
Similar mods
What the author says
Random Mod Spin creates Minecraft worlds with a random set of mods. You spin a roulette before world creation, the mod picks a reproducible mod build, downloads what is needed, and keeps that world tied to its own mod set. The idea is simple: every world can feel like a new modpack, but you can still share the exact…
Official listing
- Modrinth page
- modrinth.com/mod/random-mod-spin
- Owner
- Kamilchik
- Published
- 2026-07-10
- Updated on Modrinth
- 2026-07-12
- Facts verified
- 2026-10-15
