ModsFinder

Random Layers

by KoleH

Random Layers applies configurable block layers to terrain generation at fixed Y-levels, and the layers are repeatable for each world seed and dimension.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.20.1

What it does

Random Layers changes how terrain is generated by placing block layers at chosen heights. Each layer is drawn from a pool that can hold both vanilla and modded blocks, and the same world seed and dimension always produce the same result. Generated structure blocks that sit in the replaced Y-range are swapped as well.

The mod needs Fabric API on Fabric. It is a server-side only mod, so players join without installing it and the server alone runs it. Files are published for Fabric, Forge and NeoForge, all for 1.20.1, with the 1.0.0 release dated 2026-03-28 on each loader. Random Layers is open source under the MIT License, and its source code, issue tracker and wiki are public.

Key features

  1. Forced layers at set heights

    Block layers are placed at configured Y-levels, replacing the terrain generated at those heights.

  2. Configurable block blacklists

    Blocks can be excluded from replacement by exact block ID or by namespace, and a blacklist can be set in the config.

  3. Protected block entities

    Blocks with block entities are skipped during replacement, and critical vanilla blocks are kept in place.

  4. Structure handling toggles

    Options control whether generated structure blocks in the affected Y-range are replaced or left unchanged.

Compatibility

Latest build for each game version and loader.

1.20.11.0.01.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Custom underground layering

A server owner can build a world with stacked strata drawn from modded blocks, while keeping ores and chests intact.

Reproducible modpack worlds

Because layers depend only on the world seed and dimension, a modpack keeps the same terrain for every new world made from one seed.

Who it’s for: Server owners and modpack authors who want custom terrain layers on 1.20.1, with a deterministic result tied to the world seed.

How it compares

Full comparison

Forced seed is a Forge mod for 1.20.1 that is open source under the MIT License and is server required, with the client optional. Minecraft but Chunks are Random is published for Fabric, Forge and NeoForge across 1.20 – 26.2, is server required with the client optional, and is not open source. Random Layers is server-side only, so players do not install it.

ModLoadersGame versionsEnvironmentUpdated
Random LayersFabric, Forge and NeoForge1.20.1Server-side only2026-03-28
Forced seedForge1.20.1Server required, client optional2025-08-22
Minecraft but Chunks are RandomFabric, Forge and NeoForge1.20 – 26.2Server required, client optional2026-06-20

Questions

Does Random Layers need Fabric API?

Yes, on Fabric the mod requires Fabric API. Forge and NeoForge builds do not list it as a dependency.

Do players need to install Random Layers?

No. Server owners install it, and players connect with no copy of their own.

Will the same seed always give the same layers?

Yes. Layer placement is deterministic for each world seed and dimension, so matching seeds produce matching terrain.

In the catalog

Random Layers is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from KoleH

All projects

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What the author says

Features - Deterministic generation per world seed + dimension - Replaces terrain and generated structure blocks by Y-level - Supports vanilla + modded blocks in the layer pool - Configurable blacklist support: > - Namespace blacklist (example: create) > - Exact block ID blacklist (example: minecraft:tnt) …
KoleH, on the Modrinth page

Official listing

Owner
KoleH
Published
2026-03-27
Updated on Modrinth
2026-03-28
Facts verified
2026-10-15

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