ModsFinder

Forced seed

by JonasPfi

Forced seed is a Forge world generation mod that makes newly created worlds use a seed set in its config file.

ForgeServer required, client optionalMIT LicenseOpen source1.20.1

What it does

When a new world is created, the mod replaces the random seed with a predefined value from its configuration, so every new world starts from the same seed. The seed is set through the mod's config file, and a default seed is provided if none is chosen. The override applies to both singleplayer and multiplayer worlds.

The mod is a lightweight Forge mod with a single job. It is required on the server, while clients may leave it out, and it is listed as compatible with both server and client setups. Forced seed is published for Forge only, for 1.20.1, with version 1.1.1 as the latest file. The code is open source under the MIT License.

Key features

  1. Automatic seed override

    New worlds receive the configured seed without any command or manual step during world creation.

  2. Config-based seed choice

    The seed is set in the mod's config file, so server owners can pick the value that new worlds should use.

  3. Default seed

    A built-in default seed applies when no custom value has been written to the config file.

  4. Singleplayer and multiplayer

    The override works in both singleplayer and multiplayer, so the same fixed seed can be used across play styles.

Compatibility

Latest build for each game version and loader.

1.20.11.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Shared server worlds

Server owners who want every new world on a server to begin from the same seed can set it once in the config file.

Repeatable test worlds

A fixed seed gives the same terrain each time a new world is made, which helps when comparing builds or reproducing a layout.

Who it’s for: Server owners and players who want new worlds to start from a seed they choose rather than a random one. Because the mod runs on the server, it is most useful for administrators who control world creation.

How it compares

Full comparison

Seeds is a Forge mod for 1.16.5 – 1.19.2 that runs on client and server, and it is released under the MIT License without being open source. Dirt Loot is a Forge mod for 1.20.1 that needs both the client and the server, and it is under All rights reserved. Forced seed differs in that the server alone is required and the client may skip it, and it is open source for 1.20.1 only.

ModLoadersGame versionsEnvironmentUpdated
Forced seedForge1.20.1Server required, client optional2025-08-22
SeedsForge1.16.5 – 1.19.2Client and server2023-03-08
Dirt LootForge1.20.1Client and server2025-12-20

Questions

Does Forced seed need to be installed on the client?

No. It works on the server alone, and players can join without installing it, since the client side is optional.

Which Minecraft version does Forced seed support?

The mod is published for 1.20.1 only, and its latest Forge file is version 1.1.1 for 1.20.1.

Does the mod work on an existing world?

The seed override applies to newly created worlds. Worlds that already exist keep the seed they were generated with.

In the catalog

Forced seed is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

ForcedSeed is a lightweight Minecraft Forge mod that automatically overrides the seed for every newly created world with a predefined seed of your choice. The seed can be configured in the mod's config file: - Default seed: 123456789 - Config location:.minecraft/config/forcedseed-common.toml
JonasPfi, on the Modrinth page

Official listing

Owner
JonasPfi
Published
2025-08-21
Updated on Modrinth
2025-08-22
Facts verified
2026-10-15

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