Rabbit Pathfinding Fixed (Unofficial Forge Port)
by MikeStorm03
Rabbit Pathfinding Fixed corrects how rabbits navigate, so they jump toward crops and other goals instead of stalling in place.
What it does
The mod changes the movement logic of rabbits as described in the Minecraft bug report MC-150224. In vanilla, a rabbit's jump height and velocity are calculated poorly, so a rabbit can stop moving horizontally mid-jump, try to climb the same block again, and wander without end. The fix adjusts those calculations and the way the navigation system sets timeouts from movement speed, which the author identifies as the root cause.
The port also changes rabbit behavior around goals. Rabbits gain a look-around goal, as most other entities already have, and the speed they receive is no longer rewritten on every tick. Rabbits can now reach crops rather than stopping one block short, and they eat a crop only once they have landed. The mod runs on the server, so players join without installing anything. Rabbit Pathfinding Fixed is an unofficial Forge and NeoForge port of a Fabric version by litetex, and the author states that it claims no ownership of the original code or assets and does not change its logic. Files cover 1.20 – 1.21.11 and are released under the Apache License 2.0, so the mod is open source.
Key features
Corrected rabbit jumps
Jump height and velocity are recalculated, so rabbits no longer freeze horizontally while airborne.
Crop reaching
Rabbits move up to crops and eat them after landing, instead of stopping a block short.
Look-around idling
Idle rabbits gain a look-around goal and stop wandering endlessly, matching most other mobs.
Stable speed handling
Rabbit speed is no longer updated on every tick, which removes a source of pathfinding stalls.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want rabbits to move and feed correctly on Forge or NeoForge servers across 1.20 – 1.21.11.
How it compares
No Rabbit ❌ is a server-required mod for Fabric, Forge, NeoForge and Quilt covering 1.13 – 1.21.11, under All rights reserved and not open source. Breedable Killer Rabbit runs server-side only on the same four loaders for 1.16.5 – 26.3 and is also not open source. Nice Rabbit Tweaks is open source under the GNU General Public License v3.0 or later and targets 1.21.3 – 1.21.4 on the same loaders, with the server required and the client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Rabbit Pathfinding Fixed (Unofficial Forge Port) | Forge and NeoForge | 1.20 – 1.21.11 | Server-side only | 2025-10-23 |
| No Rabbit ❌ | Fabric, Forge, NeoForge and Quilt | 1.13 – 1.21.11 | Server required, client optional | 2025-11-28 |
| Breedable Killer Rabbit | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
| Nice Rabbit Tweaks | Fabric, Forge, NeoForge and Quilt | 1.21.3 – 1.21.4 | Server required, client optional | 2024-12-04 |
Questions
Does Rabbit Pathfinding Fixed need to be installed on clients?
Which loaders does the mod support?
Does Rabbit Pathfinding Fixed change the original code?
In the catalog
Rabbit Pathfinding Fixed (Unofficial Forge Port) is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 19,862 mods support Minecraft 1.21.11.
More from MikeStorm03
Similar mods
What the author says
This is a fork of the Rabbit Pathfinding Fixed. I do not claim ownership of the original code, assets nor changing any of the code logic. All credit goes to litetex. I just made a port for Forge ecosystem. Detailed video comparisons are also available.
Official listing
- Owner
- MikeStorm03
- Published
- 2025-07-02
- Updated on Modrinth
- 2025-10-23
- Facts verified
- 2026-10-15
