ModsFinder

PVP Flagging

by lab3

PVP Flagging lets players switch their own PvP status on and off, with server-defined arenas and zones where flagging is enforced.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 26.1.2

What it does

A player can flag themselves for PvP, and a flag can be removed again. Two players can only fight when both are flagged. Flagging on takes effect immediately, while removing a flag does not apply at once: the player stays flagged for 15 seconds, and the removal is cancelled if the player takes damage in that time. Logging out also cancels a pending removal request. Honors Minecraft teams settings is part of how the mod decides who can fight.

Server administrators can create PvP zones and arenas as areas. A player who enters such an area is flagged automatically, and a warning appears when the player gets close to the edge. A nametag overlay shows each player's PvP indicator, so others can tell who is flagged. The mod is published for Forge and NeoForge, for 1.20.1, 1.21.1 and 26.1.2, and it runs on the client and the server, so both the server and every player need it. It is released under All rights reserved and is not open source, although its source code and issue tracker are public.

Key features

  1. Self-service PvP flag

    Players opt in to PvP themselves and can flag or unflag at any time, with no admin action needed.

  2. Delayed unflag

    Removing a flag takes effect after 15 seconds, and damage taken during that wait cancels the request.

  3. Admin PvP zones

    Administrators define PvP zones and arenas, and players entering them are flagged automatically.

  4. Nametag PvP indicator

    A nametag overlay marks flagged players, so every player can see who is open to combat.

  5. Team-aware rules

    The flag logic respects Minecraft team settings, so friendly-fire rules on teams still apply.

Compatibility

Latest build for each game version and loader.

26.1.2Not available26.1.2-1.1.2
1.21.1Not available1.21-1.1.2
1.20.11.20.1-1.1.2Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want PvP that players control, and players on those servers who want to opt in or out.

How it compares

Full comparison

pvpOption is a server-side only mod for Fabric and NeoForge, released under the MIT License and open source, covering 1.21 – 26.3. ArcadiaGuard is for NeoForge 1.21.1 only, with the client and server environment, and is open source under the MIT License. Advanced PvP Toggle is also NeoForge 1.21.1 only, open source under the MIT License, and needs the server while the client is optional. PVP Flagging differs by targeting Forge and NeoForge across 1.20.1 – 26.1.2 while staying closed source.

ModLoadersGame versionsEnvironmentUpdated
PVP FlaggingForge and NeoForge1.20.1 – 26.1.2Client and server2026-06-15
pvpOptionFabric and NeoForge1.21 – 26.3Server-side only2026-09-23
ArcadiaGuardNeoForge1.21.1Client and server2026-07-04
Advanced PvP ToggleNeoForge1.21.1Server required, client optional2026-09-06

Questions

Does PVP Flagging need to be installed on both sides?

Yes. The server and every player need the mod installed.

Which loaders does PVP Flagging support?

Forge and NeoForge. Forge files cover 1.20.1 and NeoForge files cover 26.1.2, with 1.21.1 also published.

Can a flagged player stop being flagged right away?

No. Unflagging takes 15 seconds, and taking damage during that window cancels the request.

In the catalog

PVP Flagging is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 15,189 mods support Minecraft 26.1.2.

Similar mods

Official listing

Owner
lab3
Published
2024-01-28
Updated on Modrinth
2026-06-15
Facts verified
2026-10-15

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