PVP Flagging
by lab3
PVP Flagging lets players switch their own PvP status on and off, with server-defined arenas and zones where flagging is enforced.
What it does
A player can flag themselves for PvP, and a flag can be removed again. Two players can only fight when both are flagged. Flagging on takes effect immediately, while removing a flag does not apply at once: the player stays flagged for 15 seconds, and the removal is cancelled if the player takes damage in that time. Logging out also cancels a pending removal request. Honors Minecraft teams settings is part of how the mod decides who can fight.
Server administrators can create PvP zones and arenas as areas. A player who enters such an area is flagged automatically, and a warning appears when the player gets close to the edge. A nametag overlay shows each player's PvP indicator, so others can tell who is flagged. The mod is published for Forge and NeoForge, for 1.20.1, 1.21.1 and 26.1.2, and it runs on the client and the server, so both the server and every player need it. It is released under All rights reserved and is not open source, although its source code and issue tracker are public.
Key features
Self-service PvP flag
Players opt in to PvP themselves and can flag or unflag at any time, with no admin action needed.
Delayed unflag
Removing a flag takes effect after 15 seconds, and damage taken during that wait cancels the request.
Admin PvP zones
Administrators define PvP zones and arenas, and players entering them are flagged automatically.
Nametag PvP indicator
A nametag overlay marks flagged players, so every player can see who is open to combat.
Team-aware rules
The flag logic respects Minecraft team settings, so friendly-fire rules on teams still apply.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want PvP that players control, and players on those servers who want to opt in or out.
How it compares
pvpOption is a server-side only mod for Fabric and NeoForge, released under the MIT License and open source, covering 1.21 – 26.3. ArcadiaGuard is for NeoForge 1.21.1 only, with the client and server environment, and is open source under the MIT License. Advanced PvP Toggle is also NeoForge 1.21.1 only, open source under the MIT License, and needs the server while the client is optional. PVP Flagging differs by targeting Forge and NeoForge across 1.20.1 – 26.1.2 while staying closed source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| PVP Flagging | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-06-15 |
| pvpOption | Fabric and NeoForge | 1.21 – 26.3 | Server-side only | 2026-09-23 |
| ArcadiaGuard | NeoForge | 1.21.1 | Client and server | 2026-07-04 |
| Advanced PvP Toggle | NeoForge | 1.21.1 | Server required, client optional | 2026-09-06 |
Questions
Does PVP Flagging need to be installed on both sides?
Which loaders does PVP Flagging support?
Can a flagged player stop being flagged right away?
In the catalog
PVP Flagging is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 15,189 mods support Minecraft 26.1.2.
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/pvp-flagging
- Owner
- lab3
- Published
- 2024-01-28
- Updated on Modrinth
- 2026-06-15
- Facts verified
- 2026-10-15
