PuppyClicker
by eimi
With PuppyClicker, a player can send a click to a friend's bound clicker from the keyboard or by right-clicking a clicker item, and can add optional automated actions.
What it does
PuppyClicker links the game to a PuppyClicker account through an API key that the player validates and masks inside the game. Once a clicker is bound to a friend, pressing P sends a self-click by default, while right-clicking a bound clicker sends a click to that friend. Several PuppyClickers can be crafted and bound together in a stack, and the mod reports the result of each action through clear hotbar feedback, with a setting that can suppress Disturb notifications.
Automated damage and advancement actions are opt-in: the category is off by default and has to be enabled separately. An advancement can trigger a self-click, and taking damage can send a self-targeted OpenShock shock. Damage actions only reach devices owned by the authenticated player, and the intensity, duration and a cooldown from 15 to 300 seconds, with 30 seconds as the default, are set in the config. OpenShock is contacted directly, and the player's own device configuration keeps responsibility for physical safety limits.
PuppyClicker is published for Fabric, Forge and NeoForge, and it runs on client and server, so the server and every player need it. Fabric installations also require Fabric API. Every released file targets a single loader and one Minecraft version, since Fabric, Forge and NeoForge expose incompatible binary interfaces, and the filename states both choices. Forge builds for 1.18.2 and 1.19.2 exist for older packs such as ATM7, ATM8 and FTB StoneBlock 3. Files exist for 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.11 and 26.1.2, with 2.1.0 as the latest release.
Key features
Friend clicks
Right-clicking a clicker bound to a friend sends a click to that friend's device.
Self-click key
Pressing P sends a self-click by default, and the key can be changed in the controls.
In-game API key
The PuppyClicker API key is entered, validated and stored masked inside the game.
Clicker stacks
Multiple Puppy Clickers can be crafted and bound as a stack with different accepted players.
Advancement automation
An optional action sends a self-click after the player earns a visible advancement.
Damage automation
An optional action sends a self-targeted OpenShock shock after damage, with a configurable cooldown.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does PuppyClicker need Fabric API?
Why is there a separate JAR for each loader and version?
Do automated actions run by default?
In the catalog
PuppyClicker is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
Automated actions are off by default and each category must be enabled separately. Damage actions target only the authenticated player's own PuppyClicker devices. The mod does not contact OpenShock directly and does not choose device intensity or duration. Choose the JAR whose filename contains both your loader and…
Official listing
- Modrinth page
- modrinth.com/mod/puppyclicker
- Owner
- eimi
- Published
- 2026-08-02
- Updated on Modrinth
- 2026-08-23
- Facts verified
- 2026-10-15
