PulseHUD
by SarvarDev
Players who want a different heads-up display can install PulseHUD, which replaces the vanilla HUD with animated, draggable widgets for health, hunger, air and sprint.
What it does
PulseHUD replaces the standard Minecraft HUD with an animated interface built from separate widgets. Each one can be repositioned or scaled on its own, and the set includes more than ten of them. The colors of the HUD change with the biome a player is standing in. When RealTimeClockUz is installed, PulseHUD reads its data and shows the clocks as HUD widgets in the same visual style.
The mod adjusts its display to combat, movement, biome and other gameplay events. Health and hunger panels show effects such as poison and wither in their own colors, and absorption and low health have their own indicators. A heart animation plays when the player is at a reduced health state, and a sprint chevron and an underwater oxygen panel appear during those actions.
PulseHUD is client-side only, so servers do not need it and players join without installing anything on the server. It is published for Fabric only, with the latest file built for 1.21.11. The code is under the MIT License and is open source.
Key features
Draggable widgets
Each HUD element is a separate widget that can be dragged to a new position and resized on its own.
Biome-reactive colors
The HUD palette shifts automatically with the biome the player is in.
Status effect indicators
Poison, wither, absorption and hunger effects each get their own colors and readouts.
RealTimeClockUz integration
Clocks from RealTimeClockUz appear as PulseHUD widgets that follow the mod's animation style.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want a heavily customized HUD on Fabric, and anyone who wants clocks from RealTimeClockUz displayed on screen without a separate window.
How it compares
Numerical HUD is a Fabric client-side mod for 1.21 – 26.2, released under the CC0 1.0 Universal license and open source. Shatter Gui is a Fabric client-side mod for 1.21 – 1.21.11 under the MIT License, not open source. Magic Hud covers only 1.21.6 – 1.21.11 on Fabric, client-side, under the MIT License and not open source. PulseHUD is open source under the MIT License and is published for Fabric only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| PulseHUD | Fabric | 1.20 – 1.21.11 | Client-side only | 2026-05-30 |
| Numerical HUD | Fabric | 1.21 – 26.2 | Client-side only | 2026-07-19 |
| Shatter Gui | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-04-13 |
| Magic Hud | Fabric | 1.21.6 – 1.21.11 | Client-side only | 2026-08-14 |
Questions
Does PulseHUD need to be installed on the server?
Which loader does PulseHUD support?
Does PulseHUD work with RealTimeClockUz?
In the catalog
PulseHUD is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
PulseHUD is a modern, animated, and highly customizable HUD overhaul for Minecraft Fabric. It completely replaces the vanilla HUD with a smooth, immersive, and dynamic interface inspired by modern game UI design while remaining lightweight and performance-friendly. PulseHUD Minecraft'ning standart HUD tizimini…
Official listing
- Modrinth page
- modrinth.com/mod/pulsehud
- Owner
- SarvarDev
- Published
- 2026-05-30
- Updated on Modrinth
- 2026-05-30
- Facts verified
- 2026-10-15
