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Psychic Powers

by Lamoons

Psychic Powers adds telekinetic abilities that players can obtain only through a difficult process, and the powers are selected and bound to keys once acquired.

ForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

Psychic Powers adds a supernatural layer to Minecraft in which powers are not handed out freely. A player must go through a demanding process to earn them, and the chance of gaining a power is set at 50 percent. The abilities are chosen from a menu opened with the R key, then assigned to slots by clicking, with the bar starting at 4 slots and growing to 8 as the player's level rises. Three passive abilities become available at level 3, providing constant recovery, improved low-light sight and a repeated air dash that negates falls.

The active powers cover movement, defense and combat. Item Grabber pulls items into the hand and throws them, Flight carries momentum, and Forcefield highlights incoming threats. Telekinetic Volley holds blocks in front of the player, can catch arrows and send them back, while Crush pushes a mob's head into the ground with the mind. Mob Manipulation grabs enemies at range and can reflect projectiles. Sphere Damnation tears up the ground and drops it. Heightened Player gives buffs lasting a full minute.

Loot carries six hues of rarity. An item that is equipped glows in its shade, deals more damage and recovers from cooldown more quickly, and green and purple items are rare. Hues appear in loot from generating structures, and the chance of finding purple or green pieces is slim. The Awaken Psychic option grants every player the power set, while the Max Psychic option makes everything available at the highest level, and the Strip option removes those overpowered setups. The mod is published for Forge only and is a client and server mod that both the server and every player need to run.

Key features

  1. Telekinetic power set

    Abilities such as Item Grabber, Flight, Forcefield and Ground Manipulation are selected from a menu and bound to slots.

  2. Level-based slot bar

    The ability bar starts with 4 slots and grows to 8 as the player levels up, with left and right click used to place and clear abilities.

  3. Combat and defence abilities

    Telekinetic Volley can catch and return arrows, Crush strikes mobs, Mob Manipulation reflects projectiles and Sphere Damnation tears up the ground.

  4. Rarity-tiered loot

    Six colour hues mark item rarity, and equipped gear with a higher hue deals more damage and recovers from cooldown more quickly.

  5. Admin power options

    Awaken Psychic, Max Psychic and Strip settings let server owners grant, maximise or remove the power set for players.

Compatibility

Latest build for each game version and loader.

1.21.11
1.20.11.8
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Psychic Powers need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which Minecraft versions does Psychic Powers support?

The mod is published for Forge only, with builds for 1.20.1 and 1.21.1. The latest Forge file is version 1.8 for 1.20.1.

How does a player get the powers?

Powers are obtained through a hard process with a 50 percent chance of gaining them, and they are not given out freely in a non-cheat world.

In the catalog

Psychic Powers is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Psychic Powers is a telekinesis mod for Forge 1.20.1 and soon 1.21.1. Expect bugs and some issues with the mod as it's in early development. Feel free to comment or report issues about the mod. Press R for the ability menu, X to use whatever's selected, Z to cycle. Click an ability then click a slot to place it, or…
Lamoons, on the Modrinth page

Official listing

Owner
Lamoons
Published
2026-07-24
Updated on Modrinth
2026-07-28
Facts verified
2026-10-15

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