Psychic Powers
by Lamoons
Psychic Powers adds telekinetic abilities that players can obtain only through a difficult process, and the powers are selected and bound to keys once acquired.
What it does
Psychic Powers adds a supernatural layer to Minecraft in which powers are not handed out freely. A player must go through a demanding process to earn them, and the chance of gaining a power is set at 50 percent. The abilities are chosen from a menu opened with the R key, then assigned to slots by clicking, with the bar starting at 4 slots and growing to 8 as the player's level rises. Three passive abilities become available at level 3, providing constant recovery, improved low-light sight and a repeated air dash that negates falls.
The active powers cover movement, defense and combat. Item Grabber pulls items into the hand and throws them, Flight carries momentum, and Forcefield highlights incoming threats. Telekinetic Volley holds blocks in front of the player, can catch arrows and send them back, while Crush pushes a mob's head into the ground with the mind. Mob Manipulation grabs enemies at range and can reflect projectiles. Sphere Damnation tears up the ground and drops it. Heightened Player gives buffs lasting a full minute.
Loot carries six hues of rarity. An item that is equipped glows in its shade, deals more damage and recovers from cooldown more quickly, and green and purple items are rare. Hues appear in loot from generating structures, and the chance of finding purple or green pieces is slim. The Awaken Psychic option grants every player the power set, while the Max Psychic option makes everything available at the highest level, and the Strip option removes those overpowered setups. The mod is published for Forge only and is a client and server mod that both the server and every player need to run.
Key features
Telekinetic power set
Abilities such as Item Grabber, Flight, Forcefield and Ground Manipulation are selected from a menu and bound to slots.
Level-based slot bar
The ability bar starts with 4 slots and grows to 8 as the player levels up, with left and right click used to place and clear abilities.
Combat and defence abilities
Telekinetic Volley can catch and return arrows, Crush strikes mobs, Mob Manipulation reflects projectiles and Sphere Damnation tears up the ground.
Rarity-tiered loot
Six colour hues mark item rarity, and equipped gear with a higher hue deals more damage and recovers from cooldown more quickly.
Admin power options
Awaken Psychic, Max Psychic and Strip settings let server owners grant, maximise or remove the power set for players.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Psychic Powers need to be installed on the server?
Which Minecraft versions does Psychic Powers support?
How does a player get the powers?
In the catalog
Psychic Powers is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Psychic Powers is a telekinesis mod for Forge 1.20.1 and soon 1.21.1. Expect bugs and some issues with the mod as it's in early development. Feel free to comment or report issues about the mod. Press R for the ability menu, X to use whatever's selected, Z to cycle. Click an ability then click a slot to place it, or…
Official listing
- Modrinth page
- modrinth.com/mod/psychic-powers
- Owner
- Lamoons
- Published
- 2026-07-24
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
