ModsFinder

PrivyChat

by MoustachePetit

PrivyChat adds a private and global messaging layer to Minecraft chat, routed through a WebSocket backend that connects clients running the mod.

FabricClient and serverAll rights reserved26.1.2 – 26.2

What it does

Messages sent with the chat command reach players who run PrivyChat and are connected to the same server session. Each message is shown in the regular Minecraft chat with a custom format that includes the sender's name. Players can message one another even when they are on different Minecraft servers, as long as both stay connected to the same backend.

Private rooms are created with a chat command. The creator becomes the owner, and the room is registered on the backend so that only invited players can join. An invite is sent through the backend, the recipient gets a notification, and the invite must be accepted before the room is entered. The backend checks each invitation and returns an error if it is no longer valid. Leaving a room returns the player to global chat mode.

PrivyChat also changes how server chat works: it runs alongside the normal communication network rather than replacing it. Installation requires Fabric. The mod runs on the client and the server, so both sides need it, and it is published under All rights reserved, which makes it not open source. Files exist for 26.1.2 and 26.2, with the 0.0.1 build for 26.2 as the latest release.

Key features

  1. Global chat

    A shared chat layer lets every connected PrivyChat player receive messages, whatever their server.

  2. Private chat rooms

    Players create a room that only invited users can enter, with invites delivered as notifications.

  3. Room leaving

    Leaving a room stops room messages and returns the player to the global chat mode.

  4. Highlighted messages

    Room messages are shown in a yellow special format, and global broadcasts can override room restrictions.

Compatibility

Latest build for each game version and loader.

26.20.0.1
26.1.20.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want chat that reaches other PrivyChat users outside a single server, and server owners who want a shared communication layer beside vanilla chat. Both sides need the mod for the features to work.

How it compares

Full comparison

Copy Chat is a client-side only Fabric mod, open source under the MIT License, with files for 26.2 – 26.3. PGP-Chat is also client-side only and open source, under the GNU General Public License v3.0 only, covering 26.1 – 26.2. PrivyChat needs both client and server and is not open source, so it differs from both in environment and license.

ModLoadersGame versionsEnvironmentUpdated
PrivyChatFabric26.1.2 – 26.2Client and server2026-06-24
Copy ChatFabric26.2 – 26.3Client-side only2026-10-07
PGP-ChatFabric26.1 – 26.2Client-side only2026-06-30

Questions

Does PrivyChat need to be installed on the server?

Yes. The server and every player need the mod installed.

Which versions does PrivyChat support?

Files exist for 26.1.2 and 26.2. The latest file is 0.0.1 for 26.2, published 2026-06-24.

Can a player be invited to a private room without accepting?

No. The invited player receives a notification and must accept through the backend before joining the room.

In the catalog

PrivyChat is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

ClientChat is a Minecraft client-side communication system that adds a global and private messaging layer on top of the game. communicate across servers (via external backend) create private chat groups send direct messages broadcast messages globally within a server
MoustachePetit, on the Modrinth page

Official listing

Owner
MoustachePetit
Published
2026-06-23
Updated on Modrinth
2026-06-24
Facts verified
2026-10-15

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