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Playsound_Pro - 音频播放专业版

by Summer_XTJL

Playsound_Pro is a Forge mod that extends the vanilla playsound command with distance attenuation, looping playback and audio files read straight from a resource pack.

ForgeClient or server, optionalAll rights reserved1.20.1 – 1.21.1

What it does

Playsound_Pro replaces the vanilla playsound command with an enhanced version. Sounds can be played once or looped, and the volume adjusts as a player moves closer to or farther from the sound's position. Area playback lets a single sound cover a defined region, with the volume changing according to where each player stands inside it. Audio is calculated independently for each player, so the behavior holds up in multiplayer.

Audio files are supplied through a resource pack. WAV files are placed in the audio directory of the pack's assets folder under the mod's namespace, and the mod reads them directly without any conversion step. Only the .wav format is supported, and file names are kept to English letters and numbers. Standard WAV audio parameters are accepted. The interface and messages are available in English and Chinese.

Sounds respond to the sound category sliders in the game's options. The affected categories are master, music, jukebox and records, weather, blocks, hostile mobs, neutral mobs, players, ambient and voice. Playsound_Pro is also used together with another mod, a companion that the author text does not name in full.

Key features

  1. Enhanced playsound command

    The command adds distance attenuation and looping playback on top of the vanilla playsound behavior.

  2. Area audio playback

    A sound can be tied to a defined area, and its volume changes dynamically based on each player's position inside it.

  3. Resource pack audio

    WAV files are read directly from a resource pack, so custom sounds need no separate registration.

  4. Sound category controls

    Playback follows the in-game volume settings for each sound category, with a flag for always playing at maximum volume.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Sound Culling is open source under the MIT License and runs on the client alone, targeting 1.20.1 – 26.3 across Fabric, Forge and NeoForge. Looping Jukebox needs both client and server and is not open source, targeting 1.20.1 – 1.21.8 on Fabric and Forge. Playsound_Pro is a Forge mod that is not open source, and it works on either side, and neither needs it.

ModLoadersGame versionsEnvironmentUpdated
Playsound_Pro - 音频播放专业版Forge1.20.1 – 1.21.1Client or server, optional2026-01-20
Sound CullingFabric, Forge and NeoForge1.20.1 – 26.3Client-side only2026-10-15
Looping JukeboxFabric and Forge1.20.1 – 1.21.8Client and server2025-06-20

Questions

Does Playsound_Pro work on Fabric or NeoForge?

No. The mod is published for Forge only, with files for 1.20.1 and 1.21.1.

Does a server need Playsound_Pro to play custom sounds?

It works on either side, and neither needs it, so a server can run the mod but does not require it. Sounds are read from the resource pack on the client.

Which WAV files can be used?

Only files with the .wav extension are supported. Standard WAV audio parameters are accepted, and names are recommended in English letters and numbers.

In the catalog

Playsound_Pro - 音频播放专业版 is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from Summer_XTJL

All projects

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What the author says

🗺️ Support area audio playback (dynamically adjust volume based on player position) 👥 Multiplayer compatibility (audio calculated independently for each player)
Summer_XTJL, on the Modrinth page

Official listing

Owner
Summer_XTJL
Published
2025-12-16
Updated on Modrinth
2026-01-20
Facts verified
2026-10-15

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