Player Reach Display
by KikiJiji
Player Reach Display shows a small HUD readout of how far the player's most recent hit traveled to the entity it struck, which helps during PvP testing.
What it does
Each time the player lands a hit, the HUD updates with the distance to the target, so a tester can see the reach of a given attack without a separate measuring tool. The readout is drawn on the client, and the mod is released under the MIT License as open source. Players who want to check how far their hits land in combat can keep it on while fighting.
Color bands let the distance text change hue as it crosses set thresholds, and each band's color can be edited, added or removed. An entity filter limits which targets are measured, with a whitelist mode available for matching only chosen entity types. Text shadow background colors are configurable as well.
The mod runs on Fabric and requires Fabric API. Mod Menu is optional; when it is installed, the configuration screen opens from there, or it can be opened manually. Builds cover 1.21 – 26.2, and the latest Fabric file, 2.0.0+26.2, targets 26.2 and was published on 2026-06-20. Only the client needs it, so servers run without it.
Key features
Latest hit distance readout
A HUD element displays the distance of the most recent hit the player landed on an entity.
Distance-based color bands
The readout changes color as the distance crosses thresholds, and bands can be added, removed or recolored.
Entity filter
Filtering can be enabled or disabled, and a whitelist mode restricts measurements to selected entity types.
Configurable text shadow
The shadow behind the readout text can use customizable background colors.
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
PvP testing
Testers can see how far hits land and compare reach across different attacks or setups.
Who it’s for: Players and testers who want to measure combat reach directly in the game window, mainly on single-player or local client sessions.
How it compares
Simple Info Display is client-side only and open source under the GNU General Public License v3.0 or later, with builds for 1.21 – 26.2; it shows general information rather than hit distance. TabPlayerDistance is also client-side only and open source under the MIT License, but its files stop at 1.21.11, so it covers fewer game versions than Player Reach Display. itemhud is client-side only and open source under the MIT License, covering 1.21.1 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Reach Display | Fabric | 1.21 – 26.2 | Client-side only | 2026-06-20 |
| Simple Info Display | Fabric | 1.21 – 26.2 | Client-side only | 2026-08-13 |
| TabPlayerDistance | Fabric | 1.21 – 1.21.11 | Client-side only | 2025-12-23 |
| itemhud | Fabric | 1.21.1 – 26.2 | Client-side only | 2026-08-25 |
Questions
Does Player Reach Display need Fabric API?
Does the server need Player Reach Display installed?
How is the configuration opened?
In the catalog
Player Reach Display is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Reach Display is a client-side HUD mod that displays the distance of your latest entity hit. It is useful for PvP, testing, or simply understanding how far your hits are landing. No server-side installation is required.
Official listing
- Modrinth page
- modrinth.com/mod/player-reach-display
- Owner
- KikiJiji
- Published
- 2025-11-18
- Updated on Modrinth
- 2026-06-20
- Facts verified
- 2026-10-15
