Player Only Mob Loot
by Andriyko69
Player Only Mob Loot restricts mob drops to kills in which a player took part, with a few vanilla exceptions, on NeoForge for 1.21.1.
What it does
Under this mod, a mob drops its loot only when a player damaged it and then killed it, or damaged it and died later from fall damage, fire or a similar effect. Deaths caused by the environment, by mob-versus-mob fights and by automated farms produce no loot. Tamed wolves or skeletons that finish off a mob do not count as a player kill, so a wolf or skeleton kill yields nothing from the mob. The one vanilla exception is a charged creeper, which still produces its mob head.
Equipment drops and experience follow the same participation rule as the rest of the loot, so a mob killed without player involvement gives neither. The mod changes how mob drops work on the server and needs no client-side installation. Source code and the issue tracker are public, and the project is released under the GNU General Public License v3.0 or later, so it is open source.
Key features
Player-credited drops
Loot drops only when a player damaged the mob and was the cause of its death.
Delayed player kills
A mob the player damaged still drops loot if it dies later from fall damage, fire or a similar effect.
Blocked non-player deaths
Environmental damage, mob-versus-mob fights and automated farms produce no loot.
Charged creeper heads
A charged creeper still produces its mob head, the one vanilla exception to the rule.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Random Loot Mob Drops (RLMD) is a server-side only NeoForge mod for 1.21.1, released under All rights reserved and not open source. Super Charged Creepers is a client and server NeoForge mod for 1.21.1 under All rights reserved, also not open source. Nice Creeper Tweaks is open source under the GNU General Public License v3.0 or later, but it targets 1.21.3 – 1.21.5 on Fabric, Forge, NeoForge and Quilt.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Only Mob Loot | NeoForge | 1.21.1 | Server-side only | 2026-03-10 |
| Random Loot Mob Drops (RLMD) | NeoForge | 1.21.1 | Server-side only | 2026-06-22 |
| Super Charged Creepers | NeoForge | 1.21.1 | Client and server | 2026-06-15 |
| Nice Creeper Tweaks | Fabric, Forge, NeoForge and Quilt | 1.21.3 – 1.21.5 | Server required, client optional | 2025-04-07 |
Questions
Does Player Only Mob Loot need to be installed on the client?
Which loader and version does Player Only Mob Loot support?
Do mobs killed by tamed wolves drop anything?
In the catalog
Player Only Mob Loot is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Andriyko69
Similar mods
What the author says
Player Only Mob Loot changes how mob drops work. Mob loot will only drop if a player was involved in damaging the mob, or if the kill comes from specific vanilla mechanics.
Official listing
- Modrinth page
- modrinth.com/mod/player-only-mob-loot
- Owner
- Andriyko69
- Published
- 2026-03-10
- Updated on Modrinth
- 2026-03-10
- Facts verified
- 2026-10-15
