Player: Level UP skills
by Wekston
Player: Level UP skills adds a leveling menu that lets a player spend experience on upgrades, with movement and dodge mechanics tied to the chosen levels.
What it does
A leveling menu in the mod lists the upgrades a player can buy. The cost of each upgrade depends on the player's current level, so an upgrade gets more expensive as the level rises. Each upgrade has minimum and maximum values, and the maximum level of 200 is tied to an upgrade maximum of 50.
The mod changes movement and combat. Dodging is a beta mechanic: the more often a player dodges, the more likely the player is to take damage. Players who use the menu can shape how the character moves and fights over the course of a survival, adventure or multiplayer world.
The mod is for Forge only. Its files cover 1.20.1 – 1.20.6, and both the server and every player need it, because the leveling and movement rules run on both sides. The code is open source under the MIT License, and public source code is available.
Key features
Leveling menu
A menu screen shows the upgrades and lets the player spend experience on them.
Level-based upgrade cost
The experience needed for an upgrade grows with the player's level, so higher upgrades take more effort.
Minimum and maximum values
Each upgrade has a defined minimum and maximum, with the maximum level set at 200 and the upgrade maximum at 50.
Movement and dodging
New movement rules apply, and dodging raises the chance of taking damage. The dodging mechanic is still in beta.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival progression
Players who want a reason to keep gathering experience can use the upgrades as long-term goals in a survival world.
Multiplayer servers
Server owners can run the leveling system for every player, since the server and each client both need the mod.
Who it’s for: Players who want a skill system with upgrade costs that scale with level, and server owners who want the same progression rules for all players on Forge.
How it compares
More Skills is also a Forge mod for 1.20.1, with client and server environment and the MIT License, but it is not open source. DALeveling - Solo Leveling Mod is client-side only for 1.20.1 and released under All rights reserved, so it changes nothing on a server. RPGSlk is another Forge option for 1.20.1 under the MIT License, and it needs the client and server like this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player: Level UP skills | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-03-22 |
| More Skills | Forge | 1.20.1 | Client and server | 2025-11-11 |
| DALeveling - Solo Leveling Mod | Forge | 1.20.1 | Client-side only | 2026-03-11 |
| RPGSlk | Forge | 1.20.1 | Client and server | 2026-02-22 |
Questions
Does Player: Level UP skills need to be installed on the server?
Which Minecraft versions does the mod support?
Why is dodging still marked as beta?
In the catalog
Player: Level UP skills is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Wekston
Similar mods
What the author says
Stamina. New game mechanics that affect your movement. Avoidance. The more dodging, the more likely it is not to take damage (BETA) Minimum/maximum values: - Health: 20/218,4 - Stamina: 20/550.6 - Power: 1.0/2.7 - Avoidance: 1/50
Official listing
- Modrinth page
- modrinth.com/mod/player-level-up-skills
- Owner
- Wekston
- Published
- 2026-02-24
- Updated on Modrinth
- 2026-03-22
- Facts verified
- 2026-10-15
