PingNameTags
by nuriui
With PingNameTags installed, each player's latency appears inside the nametag shown above their character in the world.
What it does
The mod draws a colored ping value inside the nametag of every player, so the connection delay of each person in view can be read at a glance. The number changes color according to its value, which lets a player spot a laggy connection without opening the tab list.
It runs on the client only, so the server and other players need nothing extra; only the player who installs it sees the values. Installation requires Cloth Config API, and the Fabric build also needs Fabric API. Files are published for Fabric and NeoForge across 23 release versions, 1.20.1 – 26.3, and the code is released under the MIT License as open source. Settings are changed in-game through Mod Menu when it is installed.
Key features
Colored ping in nametags
The latency of each visible player is printed inside their nametag, in the same place as the name.
Color by latency
The ping number changes color as the value rises or falls, so slow connections stand out.
In-game configuration
Display options are edited in-game through Mod Menu, without touching configuration files by hand.
Client-side display
Only the player running the mod sees the ping values, and the server does not need to change anything.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Multiplayer play
Players on a shared server can see who has a slow connection before a fight or a building session.
Who it’s for: Players who join multiplayer servers and want the latency of other players visible while playing. Single-player players and server owners gain nothing from it.
How it compares
Name Ping is client-side only, open source under the GNU Lesser General Public License v3.0 only, and published for Fabric 1.20.6. PingTag is also client-side only and open source under the Apache License 2.0, with Fabric files for 1.21.8 – 26.1.2. Sophisticated Ping is client and server, open source under the GNU General Public License v3.0 only, and covers Fabric, Forge and NeoForge for 1.19 – 26.1.2, so both sides need it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| PingNameTags | Fabric and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-09-26 |
| Name Ping | Fabric | 1.20.6 | Client-side only | 2024-07-14 |
| PingTag | Fabric | 1.21.8 – 26.1.2 | Client-side only | 2026-09-14 |
| Sophisticated Ping | Fabric, Forge and NeoForge | 1.19 – 26.1.2 | Client and server | 2026-05-21 |
Questions
Does Ping Name Tags need Cloth Config API?
Does the server need PingNameTags installed?
Which loaders does PingNameTags support?
In the catalog
PingNameTags is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from nuriui
Similar mods
What the author says
Displays the ping next to player name tags ingame. The configuration can be edited in-game if Mod Menu is installed.
Official listing
- Modrinth page
- modrinth.com/mod/pingnametags
- Owner
- nuriui
- Published
- 2024-05-30
- Updated on Modrinth
- 2026-09-26
- Facts verified
- 2026-10-15
