Per-Dimension Game Rules
by Snownee
Per-Dimension Game Rules lets a server owner set game rules separately for each dimension, so the Nether can differ from the Overworld.
What it does
The mod adds a pdgamerule command that sets a game rule for one dimension instead of the whole world. Rules changed this way are saved with the world, and a rule can be added to a save that has none. Some rules tied to command blocks are supported, though a few need the save to be rejoined or refreshed before they take effect. By default the mod disables mob loot in the Nether, and the config file can remove that setting. The mod is server-side only, so players join without installing it. Required dependency: Kiwi, which must be installed on the server.
Key features
Per-dimension rules
Game rules can be set for one dimension through the pdgamerule command, leaving other dimensions unchanged.
Saved with the world
Rules are stored per save, so each world keeps its own dimensional settings after a restart.
Config-controlled defaults
The Nether mob loot default can be removed by editing the config file.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does Per-Dimension Game Rules need Kiwi?
In the catalog
Per-Dimension Game Rules is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Snownee
Similar mods
What the author says
This mod adds a new command /pdgamerule to add dimensional game rules. Note: the per-dimension game rules work for every save you have. There is no way to add a game rule only for one save.
Official listing
- Modrinth page
- modrinth.com/mod/per-world-game-rules
- Owner
- Snownee
- Published
- 2023-02-18
- Updated on Modrinth
- 2025-10-18
- Facts verified
- 2026-10-15
