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Peeping Angels

by davigj

With Peeping Angels installed, the peepers in Caverns & Chasms only move while the player is not looking at them, a behavior the mod adjusts through configuration.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.19.2 – 1.21.1

What it does

Peeping Angels is a small tweak to the peepers of Caverns & Chasms. Those mobs move only when they are out of a player's view, and the mod changes that behavior. A threshold tied to the number of peepers that have been seen sets when the change takes effect, and a default setting keeps peepers from moving anywhere the target player's screen can reach.

Peepers can be set to gain speed as more of them are looked at, up to a configurable cap. Each peeper adds a set amount of speed bonus, so a group becomes faster as it grows. Players can tune the bonus and the maximum speed to suit their world, and the mod is meant to be subtle, with changes that are hard to notice.

The mod depends on Blueprint and on Caverns & Chasms, and both must be installed beside it. It is published for Forge and NeoForge on 1.19.2, 1.20.1 and 1.21.1. A server running it needs every connecting player to have it too. The code is open source under the MIT License.

Key features

  1. Movement only out of sight

    Peepers move only when they are not in view of the player, which the mod makes the rule for their behavior.

  2. Configurable threshold

    A required peeper count sets when the change applies, so the effect depends on how many peepers are looked at.

  3. Speed bonus per peeper

    Each peeper adds a set speed bonus, and a cap limits how fast the group can move.

  4. Adjustable settings

    Players and server owners can tune the bonus, the speed cap and the view-based movement rule.

Compatibility

Latest build for each game version and loader.

1.21.1Not available3.0.0
1.20.12.0.1Not available
1.19.21.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Caverns & ChasmsDiversifies the underground experience with ores, foliage, trinkets, and more!
Required
BlueprintLibrary that implements the framework of all Abnormals mods!
Required

Questions

Does Peeping Angels need Caverns & Chasms?

Yes. Caverns & Chasms is a required dependency, and Blueprint is required too. Both must be installed for the mod to load.

Does the server need Peeping Angels?

Yes. Every player and the server need a copy of the mod.

Which versions does Peeping Angels support?

Forge and NeoForge builds exist for 1.19.2, 1.20.1 and 1.21.1, with 2.0.1 for 1.20.1 and 3.0.0 for 1.21.1 as the latest files.

In the catalog

Peeping Angels is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This small mod tweaks Peepers from Caverns & Chasms such that they can only move while out of the target player's eyeline. You can alter the following: - Threshold required for the peeper to count as being "looked at". By default, the peeper cannot move if present anywhere on the target player's screen. - Maximum…
davigj, on the Modrinth page

Official listing

Owner
davigj
Published
2024-06-29
Updated on Modrinth
2026-06-02
Facts verified
2026-10-15

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