Pedestal of the Master Sword - The Legend of Zelda
by MrGee
Pedestal of the Master Sword adds a naturally generating shrine to the world, where a legendary sword rests on a pedestal waiting for a chosen hero to claim it.
What it does
The mod places a sacred pedestal structure during world generation. A player who explores far enough can stumble upon the shrine and find the Master Sword held in place by it, then claim the blade. The structure is produced by a datapack, so it generates as part of the world rather than being crafted or summoned.
Only the server needs the mod installed; players join a server that runs it without adding anything themselves. It requires Fabric API on Fabric. Files are published for Fabric, Forge and NeoForge, with the latest release, 1.1.0, covering the 26.2 and 26.3 game versions. The package is licensed under the MIT License and is not open source. Builds cover 26.3 and the 1.21.9 – 26.3 range, including 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3.
Key features
Naturally generating shrine
A pedestal structure generates in the world, so the Master Sword can be found by exploring instead of being crafted.
Datapack-based generation
The structure is powered by a datapack, which keeps the world generation lightweight and close to vanilla behavior.
Legendary sword claim
Reaching the pedestal lets a player pull the Master Sword from it, reproducing a well-known moment from the Zelda series.
Vanilla-friendly design
The additions sit alongside vanilla terrain and structures, so an existing world can keep generating without rework.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Adventure maps
A map maker can place the shrine as a quest reward at the end of an exploration route.
Multiplayer servers
Server owners can add the shrine to a survival world so that players search for the blade together.
Who it’s for: Players who want a Zelda-themed exploration goal in a survival or adventure world, and server owners who want a single hidden item to find without adding commands or crafting recipes.
How it compares
Zelda: The Master Sword is a NeoForge mod for 1.21.1, released under the Apache License 2.0 and not open source, and it has to run on both the client and the server. Blossom Blade is server-side with an optional client, supports Fabric, Forge, NeoForge and Quilt for 1.19 – 1.21.1, and is licensed as All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Pedestal of the Master Sword - The Legend of Zelda | Fabric, Forge and NeoForge | 1.21.9 – 26.3 | Server required, client optional | 2026-09-16 |
| Zelda: The Master Sword | NeoForge | 1.21.1 | Client and server | 2026-06-22 |
| Blossom Blade | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.1 | Server required, client optional | 2024-10-12 |
Questions
Does the Master Sword shrine need Fabric API?
Does a player need to install the mod to join a server that runs it?
Which game versions does the latest build support?
In the catalog
Pedestal of the Master Sword - The Legend of Zelda is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Bring the legend of the Master Sword from The Legend of Zelda into your Minecraft world. This mod adds a naturally generating legendary sword pedestal structure, powered by datapack-based world generation and packaged as a Fabric mod. While exploring your world, you may stumble upon a mysterious shrine holding a…
Official listing
- Owner
- MrGee
- Published
- 2026-04-25
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
