ModsFinder

Passive Health Regen

by MultiFlame

Passive Health Regen restores health over time after a player has stayed out of combat, with the delay, hunger gate and heal rate set in a config file.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.12.2 – 26.1.2

What it does

Healing starts once a player has gone without taking damage for a configurable delay, and the amount restored each tick is adjustable. A hunger gate can stop regeneration when food is low, and an optional ramp-up mode starts slow and speeds up the longer a player is out of combat. Scaling for larger health pools lets the rate follow maximum health, which suits packs with raised HP. A saturation bonus, a per-HP cost and a flat heal bonus can be tuned separately, and an optional hunger drain makes healing use up food.

Poison and wither can be set to block healing, and regeneration can be made to stack with a combo option. Freezing damage is included on 1.18.2 and later, since vanilla freeze damage was not part of the game before that release. The mod is server-side only: players join without installing it, and the server alone runs the healing logic. It is released under the MIT License and is open source, with files for 1.12.2 – 26.1.2 across Fabric, Forge and NeoForge.

An optional HUD shows the regeneration state on 1.20.1 and later. Passive Regen Bandages, a separate add-on, adds craftable bandages that clear the cooldown and boost healing.

Key features

  1. Out-of-combat healing

    Health returns passively once the player has stayed out of fights for a set number of seconds.

  2. Hunger gate and drain

    Regeneration can require enough food, and an optional drain makes healing spend hunger.

  3. Ramp-up healing

    An optional mode starts with slow healing and increases the rate over time spent out of combat.

  4. Configurable rates

    Heal rate, per-HP cost, flat bonus and saturation bonus are each set in the config file.

  5. Poison, wither and freeze gates

    Poison and wither can block healing, and freeze damage is handled on 1.18.2 and later.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.2Not availableNot available1.1.2+1.21.1-neoforge
26.1.1Not availableNot available1.1.2+1.21.1-neoforge
26.1Not availableNot available1.1.2+1.21.1-neoforge
1.21.x11 of 11 versions with builds
1.21.11Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.10Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.9Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.8Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.7Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.6Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.5Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.4Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.3Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.2Not available1.1.2+1.21.1-forge1.1.2+1.21.1-neoforge
1.21.11.3.4+1.21.1-fabric1.3.3+1.21.1-forge1.3.3+1.21.1-neoforge
1.20.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.12.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Campfire Regen is also server-side only and open source, but it is released under the GNU General Public License v3.0 only and covers 1.20.1 – 26.3. Natural Healing Control is open source under the MIT License, but it runs on NeoForge alone and covers 1.21.1 – 1.21.11, with the server required and the client optional. Healing Campfire is server-side only and uses All rights reserved, so it is not open source.

ModLoadersGame versionsEnvironmentUpdated
Passive Health RegenFabric, Forge and NeoForge1.12.2 – 26.1.2Server-side only2026-06-26
Campfire RegenFabric, Forge and NeoForge1.20.1 – 26.3Server-side only2026-09-24
Natural Healing ControlNeoForge1.21.1 – 1.21.11Server required, client optional2026-01-29
Healing CampfireFabric, Forge, NeoForge and Quilt1.16.5 – 26.3Server-side only2026-10-02

Questions

Does Passive Health Regen need to be installed on the client?

No. The mod is server-side only, so players join a server that runs it without installing anything.

Which loaders does Passive Health Regen support?

Files are published for Fabric, Forge and NeoForge, with the latest builds for 1.21.1 released in 2026.

Can regeneration be made to depend on hunger?

Yes. The hunger gate can stop healing when food is low, and an optional drain makes healing consume hunger.

In the catalog

Passive Health Regen is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from MultiFlame

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What the author says

Out-of-combat healing for players. Stay out of a fight long enough with enough food and you heal up on your own. No potion needed. Made mostly because eating just to top off HP every 30 seconds gets old fast, especially in packs with bigger health pools. Light and steady, not aggressive. All knobs are in the config…
MultiFlame, on the Modrinth page

Official listing

Owner
MultiFlame
Published
2026-04-16
Updated on Modrinth
2026-06-26
Facts verified
2026-10-15

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