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Origins: Classes (Forge)

by RaymondBlaze

Origins: Classes lets players pick a class alongside their origin, adding smaller perks that come without drawbacks.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.18.2 – 1.20.1

What it does

Once a player has chosen an origin, the mod asks for a class as well. Classes grant benefits that are smaller than origin powers, and none of them carry a penalty. Each class is a separate set of abilities that a player can select, so a character can combine an origin with a class for a different playstyle.

The mod is an unofficial port of Origins: Classes and works as an add-on for Origins on Forge. It is not ported to lower versions, because the Forge version of Origins is not considered stable enough there and is no longer maintained. Files are published for Forge and NeoForge, with 1.2.1 for 1.20.1 as the latest release. A server running it needs every connecting player to have it too. The code is open source under the MIT License.

Other class-based and origin-based add-ons are listed below for comparison, and the mod works alongside the original Origins mod, which is required for it to function.

Key features

  1. Archer class

    Projectiles fly more accurately, and the player is slowed less while drawing a bow.

  2. Beastmaster class

    Tamed animals gain permanent extra hearts and damage, and potion effects also reach nearby tamed animals.

  3. Blacksmith class

    Crafted tools and armor give small benefits, and they can be repaired more efficiently at an anvil or in a crafting grid.

  4. Cleric class

    Potions can be refined so that their instant effects are stronger and their lasting effects last longer, and enchanting is more effective.

  5. Cook class

    Crafted food provides more nourishment, and cooking food in a smoker grants extra experience.

Compatibility

Latest build for each game version and loader.

1.20.11.2.11.2.1
1.19.21.2.1Not available
1.18.21.1.6Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

RPG Origins Paths is a Fabric, Forge and Quilt mod for 1.16.5 – 1.20.2 that runs on client and server under the Apache License 2.0 and is not open source. RPG Origins is a Fabric, Forge and Quilt mod for 1.16.5 – 1.20.6 with server required and client optional, also under the Apache License 2.0 and not open source. Origins: Classes is published only for Forge and NeoForge, for 1.18.2 – 1.20.1, and is open source under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Origins: Classes (Forge)Forge and NeoForge1.18.2 – 1.20.1Client and server2023-12-18
RPG Origins PathsFabric, Forge and Quilt1.16.5 – 1.20.2Client and server2026-01-23
RPG OriginsFabric, Forge and Quilt1.16.5 – 1.20.6Server required, client optional2026-01-23

Questions

Does Origins: Classes require Origins?

Yes. The mod works as an add-on for Origins on Forge, so the original Origins mod must be installed alongside it.

Does Origins: Classes have to be installed on both sides?

Yes. The server and every player need the mod installed.

Which game versions are supported?

Files exist for 1.18.2, 1.19.2 and 1.20.1, with the latest release, 1.2.1, built for 1.20.1. The mod is not ported to lower versions.

In the catalog

Origins: Classes (Forge) is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from RaymondBlaze

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What the author says

In addition to choosing an origin, you now also choose a class. Classes provide smaller benefits than origins, but they come without drawbacks.
RaymondBlaze, on the Modrinth page

Official listing

Owner
RaymondBlaze
Published
2022-05-30
Updated on Modrinth
2023-12-18
Facts verified
2026-10-15

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