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OpenHUD

by henkelmax

OpenHUD is an open source NeoForge mod that shows customizable waypoints on the in-game HUD and in a compass display.

NeoForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.21.1

What it does

Waypoints are points of interest with a name, a position, a color and an icon. They appear on the game HUD and on a compass-style display, so a player can keep track of a target while moving. Waypoints can be hidden when they are not needed, and the display can be customized to suit the player's preferences.

Waypoints can be stored on the server, which lets server owners place shared points that every player sees. Other mods and datapacks can create, edit and remove waypoints in code through the mod's API, and a waypoint can be made read-only so that it cannot be changed by others. Creation and editing also work for individual players, both programmatically and on the server side.

OpenHUD needs NeoForge and is published only for 1.21.1, with the neoforge-1.3.1+1.21.1 file as the latest build, dated 2024-10-09 and marked alpha. It runs on client and server: the server stores the waypoints and each player needs the mod to see them. The code is released under the GNU Lesser General Public License v3.0 or later, and the project is still in early development, so details may change.

Key features

  1. Waypoints on the HUD

    Waypoints are drawn on the game HUD and on a compass-style display, with their position shown as the player moves.

  2. Colors and icons

    Each waypoint can use its own color and icon, which helps tell several targets apart at a glance.

  3. Server-stored waypoints

    Waypoints can be kept on the server so that every player on it sees the same points.

  4. Hidden waypoints

    A waypoint can be hidden from the display without being removed, so it stays available for later.

  5. API access

    Other mods can add, edit and remove waypoints in code, and mark a waypoint as read-only.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.1neoforge-1.3.1+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Compass Plus Waypoints is a client-side only NeoForge mod for 1.21.1, released under the MIT License and not open source. Command Waypoints is server-side only for 1.21.1 under All rights reserved, so clients need nothing installed. Plain Waypoint covers 1.21.1 – 1.21.11 on the client, under the MIT License. TreasureMarker is open source under the MIT License and supports 1.21 – 1.21.8 on the client.

ModLoadersGame versionsEnvironmentUpdated
OpenHUDNeoForge1.21.1Client and server2024-10-09
Compass Plus WaypointsNeoForge1.21.1Client-side only2026-08-09
Command WaypointsNeoForge1.21.1Server-side only2026-07-09
Plain WaypointNeoForge1.21.1 – 1.21.11Client-side only2026-07-08
TreasureMarkerNeoForge1.21 – 1.21.8Client-side only2025-09-07

Questions

Does OpenHUD need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loader does OpenHUD support?

It supports NeoForge only. Files are published for 1.21.1 with the neoforge-1.3.1+1.21.1 build as the latest file.

Is OpenHUD ready for production use?

The project describes itself as still in early development, and the latest file is an alpha build, so details may change.

In the catalog

OpenHUD is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

NOTE: This mod is still in early development and everything is subject to change! This mod introduces customizable waypoints, displayed on an in-game HUD. Waypoints can be created and edited by the player or programmatically on the server side.
henkelmax, on the Modrinth page

Official listing

Owner
henkelmax
Published
2024-09-24
Updated on Modrinth
2024-10-09
Facts verified
2026-10-15

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