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Not Enough Bandwidth Fabric

by Conflux Union

Not Enough Bandwidth Fabric cuts the network traffic a Minecraft server and its players exchange during play, through packet compaction, chunk caching and compression.

FabricClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 26.2

What it does

The mod works in two places on the network path. It replaces the long packet identifiers in CustomPacketPayload encoding with a compact VarInt index, which reduces the header overhead of each mod packet to a fixed three or four bytes. It also gathers many small packets that vanilla often sends into one larger packet, held for up to 20 milliseconds before it is compressed with Zstd.

Chunk data is handled differently as well. A player who walks away from a chunk and back normally receives the full chunk again, so the mod delays forgetting chunks and keeps cached chunk data in a local LevelDB database on the client. The client sends a Bloom Filter of its cached chunk hashes to the server, which then sends only a 20-byte hash in place of a 10 to 20 KB chunk the client already holds. The filter is refreshed after every 64 newly cached chunks, and a false positive falls back to a full data request.

Not Enough Bandwidth Fabric requires Fabric API. It runs on the client and the server, so both need it. Files are published for Fabric only, across 8 release versions 1.20.1 – 26.2, under the GNU General Public License v3.0 only, and the project is open source.

Key features

  1. Packet header compaction

    Long mod packet identifiers are swapped for a compact VarInt index, cutting each header to three or four bytes.

  2. Small packet aggregation

    Many small network packets are merged into one large packet, which is then compressed with Zstd.

  3. Persistent chunk cache

    Chunk data is kept in a local LevelDB database on the client, keyed by a 64-bit content hash.

  4. Traffic status view

    Pressing Alt+N in game shows the network traffic status.

Compatibility

Latest build for each game version and loader.

26.21.0.4+26.2
26.11.0.4+26.1
1.21.111.0.4+1.21.11
1.21.101.0.4+1.21.10
1.21.61.0.4+1.21.6
1.21.41.0.4+1.21.4
1.21.11.0.4+1.21.1
1.20.11.0.4+1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

BandwidthOptimizer is open source under the GNU Lesser General Public License v2.1 or later, runs on the client and server, and is published for Fabric, Forge, NeoForge and Quilt across 1.19.2 – 26.2. Packet Diet is a Fabric mod for 1.21.11 only, under the MIT License, also needing both sides. ZSTD Compresser is client-side only, open source under the GNU Affero General Public License v3.0 only, and covers 1.20.1 – 1.21.1 on Fabric, Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Not Enough Bandwidth FabricFabric1.20.1 – 26.2Client and server2026-09-27
BandwidthOptimizerFabric, Forge, NeoForge and Quilt1.19.2 – 26.2Client and server2026-10-12
Packet DietFabric1.21.11Client and server2026-07-02
ZSTD CompresserFabric, Forge and NeoForge1.20.1 – 1.21.1Client-side only2026-05-30

Questions

Does Not Enough Bandwidth Fabric need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside the mod.

Does the mod have to run on the server as well as the client?

Yes. The environment is client and server, so the server and every player need the mod, and the compaction and caching only take effect when both sides run it.

Which game versions have files?

Fabric files exist for 1.20.1, 1.21.1, 1.21.4, 1.21.6, 1.21.10, 1.21.11, 26.1 and 26.2, and the latest file is 1.0.4+26.2 for 26.2, published on 2026-09-27.

In the catalog

Not Enough Bandwidth Fabric is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.

More from Conflux Union

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What the author says

Fabric mod for Minecraft 1.21.4 — Network bandwidth optimization through packet header indexing, aggregation + Zstd compression, delayed chunk caching, and persistent client-side chunk deduplication. NEB uses various methods to save as much network traffic as possible during Minecraft gameplay, while remaining…
Conflux Union, on the Modrinth page

Official listing

Owner
Conflux Union
Published
2026-04-04
Updated on Modrinth
2026-09-27
Facts verified
2026-10-15

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