ModsFinder

NoLogMessage

by Fozeton

NoLogMessage stops Minecraft from writing in-game chat messages to the local latest.log file, and the chat on screen stays as normal.

FabricClient-side onlyGNU General Public License v3.0 onlyOpen source1.21.4

What it does

The mod intercepts chat output on the client before the game passes those lines to its logger. Chat text therefore never reaches latest.log or any other saved log file on the local disk, while messages still appear normally during play. Players whose logs fill up with repeated lines from busy multiplayer servers, mini-game lobbies or automated bots can keep those files compact.

NoLogMessage is client-side only, so only the player's own computer needs it and the server runs without it. It requires Fabric API, and files are published for Fabric alone, for 1.21.4. The code is open source under the GNU General Public License v3.0 only. The mod does not change the game's performance, since it is built on Mixins and has a very small footprint.

The protection covers only the local computer. Server administrators still log the chat that reaches their own servers, so the mod does not stop them from keeping records. Its purpose is the player's own files, for example when a log is shared with an admin for troubleshooting without exposing private conversations.

Key features

  1. Clean log files

    Chat lines are kept out of latest.log, so the file holds only the game's other output.

  2. Chat stays on screen

    Messages keep appearing in the chat window as usual, and nothing changes during play.

  3. Private log sharing

    A latest.log can be sent to a server admin for troubleshooting without revealing real chat conversations.

  4. Lightweight design

    The mod uses Mixins to act at the logging step, adding almost no load to the game.

Compatibility

Latest build for each game version and loader.

1.21.41.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players who want local log files without chat text, and players who send logs to server administrators for troubleshooting.

How it compares

Full comparison

MChat Fix and Better No Chat both run on the client only and are for Fabric 1.21.11, under All rights reserved, so they are not open source. Moderation Log is also client-side only for 1.21.11, under the MIT License, but it is not open source. World File Cleaner targets 1.21.11 on the server side and is open source under the MIT License. NoLogMessage is the 1.21.4 version, and it is open source under the GNU General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
NoLogMessageFabric1.21.4Client-side only2026-05-19
MChat FixFabric1.21.11Client-side only2026-06-10
Better No ChatFabric1.21.11Client-side only2026-05-30
Moderation LogFabric1.21.11Client-side only2026-05-27
World File CleanerFabric1.21.11Server-side only2026-05-03

Questions

Does NoLogMessage need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside NoLogMessage on Fabric 1.21.4.

Does a server need NoLogMessage?

No. Players add it to their own game, and a server needs no copy.

Will NoLogMessage hide chat from server administrators?

No. It only protects the local computer's files, and server administrators can still log messages on their own servers.

Which game version does NoLogMessage support?

Files are published for 1.21.4 only, with version 1.0.0 as the latest Fabric file.

In the catalog

NoLogMessage is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 17,979 mods support Minecraft 1.21.4.

More from Fozeton

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What the author says

A simple, lightweight client-side mod that completely stops Minecraft from saving chat and game messages to your local log files (latest.log). NoLogMessage intercepts this process on the client side. It prevents the game from sending these chat lines to the logger, meaning your in-game chat text never gets recorded…
Fozeton, on the Modrinth page

Official listing

Owner
Fozeton
Published
2026-05-19
Updated on Modrinth
2026-05-19
Facts verified
2026-10-15

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