ModsFinder

No Enchantment

by Jasdew-Starfield

No Enchantment, a NeoForge mod for Minecraft 1.21.1, stops enchantments from appearing in loot and other generated sources across the game.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Items found in generated chests, structures, loot and mob equipment no longer carry enchantments. Enchanted books that the game would generate are converted into plain books, and existing enchanted items can optionally be converted to normal items as well. The author describes the removal as covering the large majority of vanilla enchantment sources.

The mod is aimed at modpack authors who want a difficulty increase or a low-magic or no-magic pack. It is released under the MIT License and is open source, and its source code and issue tracker are public. The mod runs on client and server, so both the server and every player need it, and it is published only for NeoForge on 1.21.1.

The author notes that the mod does not block every route to enchantments. Content added by other mods, such as direct crafting or specific ways of obtaining enchanted books, can still produce enchantments. Modpack authors need to handle such edge cases manually, and the individual features can be toggled freely.

Key features

  1. Loot enchantment removal

    Items generated in chests, structures, loot pools and on mobs are stripped of enchantments.

  2. Enchanted book conversion

    Enchanted books that the game would generate are replaced with normal books.

  3. Existing item conversion

    An optional setting converts enchanted items already in a world into normal items.

  4. Random enchantment calculation off

    The random enchantment calculation can be disabled, so the enchanting process no longer produces enchantments.

  5. Toggleable features

    Each removal feature can be switched on or off, so a pack can keep only the parts it needs.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does No Enchantment need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Can the mod stop every source of enchantments?

No. The author states it covers the large majority of vanilla sources, while content from other mods can still result in enchantments.

What should be tried if a conflict with another mod appears?

The author suggests disabling Mixins first and then reporting the issue on the issue tracker.

In the catalog

No Enchantment is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

No Enchantment is a Minecraft NeoForge mod designed to completely remove enchantment mechanics from the game. For modpack authors looking to increase difficulty by disabling enchantments, or creating "low-magic/no-magic" modpacks, this is an ideal solution. The mod not only prohibits the generation of enchantments…
Jasdew-Starfield, on the Modrinth page

Official listing

Owner
Jasdew-Starfield
Published
2026-01-03
Updated on Modrinth
2026-01-03
Facts verified
2026-10-15

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