No Death
by xjuunn
No Death is a server-side Fabric mod that lets server owners decide which mobs and players can die, and by which causes.
What it does
The mod controls death rules for specific mobs and players on a server. Marking a mob with a NoDeath name tag makes it immune to death until someone renames it. Protected players do not die from ordinary causes; they only die through the kill command or by falling into the void. Behavior rules are kept in a configuration file, and protection data is stored with the world.
The project keeps its goal narrow and is built mainly for servers. Commands require administrator permission by default. Fabric Language Kotlin must be placed in the mods directory together with No Death. The current build targets Minecraft 1.21.11, and files are available for 1.21 – 1.21.11 under the MIT License, which is open source.
Key features
Protected mobs
Giving a mob a NoDeath name tag keeps it from dying, and only a later rename lifts the protection.
Protected players
Protected players are immune to normal death causes and can only die from the kill command or a fall into the void.
Configurable behavior rules
Death rules are set in a configuration file, so a server can adjust which deaths are blocked.
Stored protection data
Protection status is saved with the world, so protected mobs and players keep their state after a restart.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Protected boss mobs
A server can name a mob NoDeath so it stays alive through a fight or event until the name is removed.
Story and event players
Administrators can protect chosen players from ordinary deaths during a roleplay or minigame scene.
Who it’s for: Server owners and administrators who want fixed rules about which mobs and players can die. Players only need the mod on a server if the server requires it, since the client side is optional.
How it compares
VoidBack is a server-side Fabric mod for 1.21 – 1.21.8 under All rights reserved, so it does not cover 1.21.11. Simple Death Messages is also server-side Fabric, for 1.21.11 only, released under the MIT License, and it changes death messages rather than who can die. Death Notifier is client-side only and built for 1.21.4.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Death | Fabric | 1.21 – 1.21.11 | Server required, client optional | 2026-03-08 |
| VoidBack | Fabric | 1.21 – 1.21.8 | Server-side only | 2025-03-07 |
| Simple Death Messages | Fabric | 1.21.11 | Server-side only | 2026-07-13 |
| Death Notifier | Fabric | 1.21.4 | Client-side only | 2026-06-19 |
Questions
Does No Death need Fabric Language Kotlin?
Do players need to install No Death?
Who can use the NoDeath commands?
In the catalog
No Death is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from xjuunn
Similar mods
What the author says
NoDeath is a Fabric server-first mod that controls the death rules of specific mobs and players. The project currently targets Minecraft 1.21.11.
Official listing
- Modrinth page
- modrinth.com/mod/no-death
- Owner
- xjuunn
- Published
- 2026-03-08
- Updated on Modrinth
- 2026-03-08
- Facts verified
- 2026-10-15
