Nebusic Engine
Nebusic Engine is a Fabric music engine for Minecraft that plays MP3 files from the config folder, built for servers that run events, maps and custom experiences.
What it does
The engine uses the WATERMEDIA multimedia binaries and API to play audio files, so songs placed in the config folder can be loaded directly in MP3 format. Playback is controlled from an in-game menu that offers play, pause, resume and stop buttons, volume control, seeking forward or back, and manual adjustment of a song's duration. Tracks played from the menu are synchronized for every connected player, which suits boss fights, cutscenes, minigames and other scripted moments.
Nebusic Engine also stores a song's configuration as a preset. A preset can hold the selected track, its duration, volume, fade-in and fade-out effects, and commands placed on its timeline, such as a command that fires after a set number of seconds of playback. Presets let a scene be prepared ahead of time and replayed the same way each time. Environment: client and server, so the server and every player need the mod. The mod is published for Fabric and 1.21.1 only, with 1.0.0 as the latest file, and is licensed as All rights reserved.
Key features
MP3 playback from config
Audio files placed in the mod's config folder are loaded and played in MP3 format.
In-game control menu
A menu inside the game starts, pauses, resumes and stops songs, and changes them in real time.
Synchronized playback
A track started from the menu plays for every connected player at the same time.
Presets with timed commands
Songs can be saved as presets with volume, effects and commands scheduled on the timeline.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Server owners, map makers and event hosts who want music tied to scripted moments in multiplayer play.
How it compares
NoksCommands is client-side only, published for 1.21.1 under All rights reserved and not open source, so it does not synchronize audio across a server. RicosMC is client-side only, released under the MIT License and not open source, with files for 1.21 – 1.21.11. Cobbleimport is server-side only, released under the MIT License, with files for 1.21.1, so players join without installing anything for it. Nebusic Engine is client and server and requires WATERMEDIA.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Nebusic Engine | Fabric | 1.21.1 | Client and server | 2026-07-31 |
| NoksCommands | Fabric | 1.21.1 | Client-side only | 2026-08-23 |
| RicosMC | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-05-28 |
| Cobbleimport | Fabric | 1.21.1 | Server-side only | 2026-08-03 |
Questions
Does Nebusic Engine need WATERMEDIA?
Must the server have Nebusic Engine installed?
Which Minecraft version does Nebusic Engine support?
In the catalog
Nebusic Engine is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Nebusic Engine es un motor de música para Minecraft diseñado para servidores, eventos, mapas y experiencias personalizadas. Utiliza WaterMedia para reproducir archivos de audio y permite cargar canciones en formato MP3 directamente desde la carpeta de configuración del mod. A diferencia del sistema de sonido…
Official listing
- Modrinth page
- modrinth.com/mod/nebusicengine
- Owner
- NebulaCommunity
- Published
- 2026-07-21
- Updated on Modrinth
- 2026-07-31
- Facts verified
- 2026-10-15
