NearTnT
by somik007
NearTnT shows activated TNT entities within a set radius on a heads-up display, so a player can track fuses that are already lit nearby.
What it does
The mod detects TNT that has already been ignited within a configurable radius of 10 to 256 blocks. Each detected entity is listed on a HUD with its custom name, remaining fuse time, distance and a line color that changes at a set threshold. Each entry can be ordered by remaining fuse, by how far away it sits, by nearest or farthest, or alphabetically by name, and a warning color marks charges that are about to go off.
The HUD is configurable: position, scale, alignment, background and text shadow can all be set, and a dedicated screen lets a player drag the display into place with the mouse. A hotkey, H by default, toggles it on and off. Option screens sit under Mod Menu in the General, HUD, Position, Appearance and Sorting groups, and the interface is available in English and Russian.
Because it is a client-side mod, only the player installing it needs it, and a server does not have to run it. It requires Fabric API and works alongside Mod Menu, which is optional. The mod is released under the MIT License, is not open source, and has files for 1.21.11 only, published 2026-07-25.
Key features
Nearby TNT detection
Lists activated TNT entities within a radius of 10 to 256 blocks, including ones already lit.
Sortable entries
Entries can be ordered by fuse time, distance, nearest, farthest or custom name.
Warning colors
Line color changes at a threshold, and dangerous charges get a warning highlight.
Drag-to-position HUD
A dedicated screen places the HUD with the mouse, with position, scale, alignment, background and text shadow settings.
Toggle hotkey
The H key toggles the HUD by default, and the key can be changed in the controls.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Who it’s for: Players who use TNT in survival, PvP or redstone builds and want to see lit charges around them. Server owners do not need to install anything.
How it compares
TNT Notificator is a Fabric mod for 1.21.1 under All rights reserved, not open source. Tnt Cart Counter is a Fabric mod for 1.21.11 under the MIT License, not open source, and it counts TNT carts rather than lit charges. Info HUD is open source under the MIT License and covers 1.21.7 – 1.21.10, so it does not reach this version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| NearTnT | Fabric | 1.21.11 | Client-side only | 2026-07-25 |
| TNT Notificator | Fabric | 1.21.1 | Client-side only | 2025-10-25 |
| Tnt Cart Counter | Fabric | 1.21.11 | Client-side only | 2026-07-04 |
| Info HUD | Fabric | 1.21.7 – 1.21.10 | Client-side only | 2025-10-13 |
Questions
Does NearTnT need Fabric API?
Does the server need NearTnT?
Can Mod Menu be used to change the settings?
In the catalog
NearTnT is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from somik007
Similar mods
What the author says
A client-side Fabric mod that shows every activated TNT entity nearby on your HUD — name, remaining fuse time, and distance. Every option lives in Mod Menu General, HUD Position, Appearance, Sorting.
Official listing
- Modrinth page
- modrinth.com/mod/neartnt
- Owner
- somik007
- Published
- 2026-07-25
- Updated on Modrinth
- 2026-07-25
- Facts verified
- 2026-10-15
