NameSeed
by EnderFlame
NameSeed lets a player save a world seed under a short name, so a long numerical seed no longer has to be memorized or retyped when a new world is created.
What it does
Players store a seed in a plain text file inside the NameSeeds folder, named seednames.txt, and each entry is written as seedname;seed with one entry per line. A seed such as 696969 can be saved under the name testseed and then picked by that name in the world creation menu, which removes the need to type or copy the digits each time.
The mod is intended for players who share seeds, because long numerical strings are prone to mistyping or incorrect pasting, and a single wrong digit produces an entirely different world from the one intended. It is installed on the client and the server, and it needs Fabric API as an optional dependency. Files exist only for Fabric and only for 1.21.1, with the 1.0.0 build published on 2026-07-24 under All rights reserved, so the code is not open source.
Key features
Named seed storage
A seed can be saved under a readable name, so the number itself does not have to be remembered.
Plain text seed list
Saved seeds live in seednames.txt in the NameSeeds folder, one seedname;seed entry per line, and the file can be edited by hand.
Fewer copy errors
Picking a saved name in the world creation menu avoids typing long numbers, which reduces the mistakes that produce a different world.
Quick sharing
Players can pass a short name and its seed along to others, which makes sharing a seed simpler than sending the raw digits.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
Use cases
Who it’s for: Players who regularly create new worlds from specific seeds, and groups that exchange seeds on a server or in a chat channel.
How it compares
Seed Checker is open source under the MIT License, works on client and server, and has a 1.21.8 build. CoordsClip is client-side only, under the MIT License, for 1.21.8 – 1.21.11, and is not open source. NameSeed is client and server, built for 1.21.1 only, and is not open source under All rights reserved. The seed storage role is different from CoordsClip, which copies coordinates rather than seeds.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| NameSeed | Fabric | 1.21.1 | Client and server | 2026-07-24 |
| Seed Checker | Fabric | 1.21.8 | Client and server | 2025-10-03 |
| CoordsClip | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-05-30 |
Questions
Does NameSeed require Fabric API?
Does the server need NameSeed installed?
Where are saved seeds kept?
Which game versions does NameSeed support?
In the catalog
NameSeed is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Sharing Minecraft seeds come with a problem - The seeds are long numerical strings and you have to correctly type-in or copy-paste them into the world creation menu. Any error while doing this will generate an entire different world from what you intended.
Official listing
- Modrinth page
- modrinth.com/mod/nameseed
- Owner
- EnderFlame
- Published
- 2026-07-24
- Updated on Modrinth
- 2026-07-24
- Facts verified
- 2026-10-15
