ModsFinder

NameSeed

by EnderFlame

NameSeed lets a player save a world seed under a short name, so a long numerical seed no longer has to be memorized or retyped when a new world is created.

FabricClient and serverAll rights reserved1.21.1

What it does

Players store a seed in a plain text file inside the NameSeeds folder, named seednames.txt, and each entry is written as seedname;seed with one entry per line. A seed such as 696969 can be saved under the name testseed and then picked by that name in the world creation menu, which removes the need to type or copy the digits each time.

The mod is intended for players who share seeds, because long numerical strings are prone to mistyping or incorrect pasting, and a single wrong digit produces an entirely different world from the one intended. It is installed on the client and the server, and it needs Fabric API as an optional dependency. Files exist only for Fabric and only for 1.21.1, with the 1.0.0 build published on 2026-07-24 under All rights reserved, so the code is not open source.

Key features

  1. Named seed storage

    A seed can be saved under a readable name, so the number itself does not have to be remembered.

  2. Plain text seed list

    Saved seeds live in seednames.txt in the NameSeeds folder, one seedname;seed entry per line, and the file can be edited by hand.

  3. Fewer copy errors

    Picking a saved name in the world creation menu avoids typing long numbers, which reduces the mistakes that produce a different world.

  4. Quick sharing

    Players can pass a short name and its seed along to others, which makes sharing a seed simpler than sending the raw digits.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Optional

Use cases

Who it’s for: Players who regularly create new worlds from specific seeds, and groups that exchange seeds on a server or in a chat channel.

How it compares

Full comparison

Seed Checker is open source under the MIT License, works on client and server, and has a 1.21.8 build. CoordsClip is client-side only, under the MIT License, for 1.21.8 – 1.21.11, and is not open source. NameSeed is client and server, built for 1.21.1 only, and is not open source under All rights reserved. The seed storage role is different from CoordsClip, which copies coordinates rather than seeds.

ModLoadersGame versionsEnvironmentUpdated
NameSeedFabric1.21.1Client and server2026-07-24
Seed CheckerFabric1.21.8Client and server2025-10-03
CoordsClipFabric1.21.8 – 1.21.11Client-side only2026-05-30

Questions

Does NameSeed require Fabric API?

Fabric API is listed as an optional dependency, so the mod can be installed without it, but Fabric API is the only loader library named for the mod.

Does the server need NameSeed installed?

Yes. The server and every player need the mod installed.

Where are saved seeds kept?

They are kept in seednames.txt inside the NameSeeds folder, with each entry written as seedname;seed on its own line.

Which game versions does NameSeed support?

Only 1.21.1. The latest Fabric file is 1.0.0 for 1.21.1, published on 2026-07-24.

In the catalog

NameSeed is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Sharing Minecraft seeds come with a problem - The seeds are long numerical strings and you have to correctly type-in or copy-paste them into the world creation menu. Any error while doing this will generate an entire different world from what you intended.
EnderFlame, on the Modrinth page

Official listing

Owner
EnderFlame
Published
2026-07-24
Updated on Modrinth
2026-07-24
Facts verified
2026-10-15

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