Multiplayer Spawners
by ThePlum
Multiplayer Spawners makes each mob spawner personal to the player who activates it, so friends exploring the same dungeon still meet their own encounters.
What it does
A spawner becomes active only for the player who first interacts with it, and other players see it as still enabled until they reach it. A player can also disable a spawner personally, which leaves it active for friends who have not explored that dungeon yet. Each player receives their own spawner experience and full dungeon experience, so late arrivals still face the same mob encounters as the first explorers.
Spawner states are saved together with world sync, and clients show a distinct texture on spawners the player has already cleared. Breaking a spawner gives normal experience drops, and the spawner remains in the world for others. Light from placed torches can no longer stop a spawner from working, because the mod keeps spawners functioning while mobs spawn nearby.
The mod is published for Fabric, Forge and NeoForge, and needs both the server and every player to run it. Files exist for 1.20.1 and 1.21.1, with 1.1.0 as the latest build for each loader, and the code is released under All rights reserved, so it is not open source.
Key features
Personal spawner activation
The first player who interacts with a spawner activates it only for themselves, so other players meet it fresh.
Personal disabling
A player can disable a spawner for their own game, while it stays active for friends who have not explored yet.
Saved spawner states
Spawner states persist with the world and sync across clients, so each player's progress survives relogs.
Distinct texture for cleared spawners
Spawners a player has already conquered show a different texture, making finished dungeons recognizable at a glance.
Torch-proof spawning
Placing torches near a spawner no longer shuts it down, so mobs still spawn as intended.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Better Spawner is also available for Fabric, Forge and NeoForge, with client and server support, but it covers 1.20 – 26.1.2 and is licensed under Creative Commons Attribution 4.0, not open source. LimitedSpawners is open source under the MIT License and targets 1.19 – 1.20.2 on all three loaders. Mine Spawners is server-side only and open source under the GNU General Public License v3.0 or later, covering Fabric and Forge for 1.18.2 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Multiplayer Spawners | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-01-15 |
| Better Spawner | Fabric, Forge and NeoForge | 1.20 – 26.1.2 | Client and server | 2025-11-08 |
| LimitedSpawners | Fabric, Forge and NeoForge | 1.19 – 1.20.2 | Client and server | 2023-11-26 |
| Mine Spawners | Fabric and Forge | 1.18.2 – 1.21.11 | Server-side only | 2026-01-25 |
Questions
Does Multiplayer Spawners need to be installed on both sides?
Which loaders does Multiplayer Spawners support?
Can a player still break a spawner after another player activated it?
In the catalog
Multiplayer Spawners is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from ThePlum
Similar mods
What the author says
We've all been there - you're exploring with friends, someone finds an awesome dungeon, and by the time you get there, all the spawners are broken and the challenge is gone. What should have been an exciting mob-filled adventure becomes a boring empty hallway. MultiplayerSpawners fixes this frustrating multiplayer…
Official listing
- Modrinth page
- modrinth.com/mod/multiplayer-spawners
- Owner
- ThePlum
- Published
- 2025-08-24
- Updated on Modrinth
- 2026-01-15
- Facts verified
- 2026-10-15
