MonsterMod
by qiuym
MonsterMod changes how hostile mobs pick their targets, so monsters can be set to ignore players or to attack them as in vanilla.
What it does
MonsterMod is a lightweight Forge mod for Minecraft 1.20.1 that tweaks certain vanilla mechanics of mob targeting. It gives control over the targeting system and keeps its chosen goal synchronized on each game tick, so the vanilla AI does not override it. It runs on the server alone, and players join without installing anything. Files are published for Forge across six game versions, 1.20.1 – 1.20.6, and the code is closed under All rights reserved.
Key features
Monsters that ignore players
Monsters can be made unable to target players, clearing their aggression toward them.
Vanilla targeting restored
The default setting leaves monsters able to target players normally, as in the base game.
Targeting goal sync
The specified targeting goal is applied every game tick so vanilla AI does not overwrite it.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does MonsterMod need to be installed on the client?
Which Forge versions does MonsterMod support?
In the catalog
MonsterMod is one of 2,135 Minigame mods on ModsFinder, and one of 886 Minigame mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from qiuym
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What the author says
A lightweight Minecraft 1.20.1 Forge mod that gives you full control over the mob targeting system. /monster target Force a specified entity to transfer its targeting to another entity. No matter what they were attacking before, they will immediately lock onto your specified target.
Official listing
- Modrinth page
- modrinth.com/mod/monstermod
- Owner
- qiuym
- Published
- 2026-08-04
- Updated on Modrinth
- 2026-08-11
- Facts verified
- 2026-10-15
