Mob Raids
by Enforgit
Players who want hostile encounters in the open world can use Mob Raids, which brings timed attacks by hostile creatures to the terrain around a player.
What it does
Raids start automatically at configurable intervals and take place where the player is standing. Hostile mobs arrive slowly across the encounter instead of all at once, so a raid builds up rather than arriving in a single wave. The mod is configured through a single file, where the interval, radius, mob count, night-only setting, mob presets and allowed dimensions can each be changed.
Raid Core is required and must be installed alongside Mob Raids. The mod runs on Forge and works on the 1.20.1 game version only, with the latest file, 0.2.1 for 1.20.1, dated 2026-09-18 on the beta channel. It is server-side only, so only the server needs it, and players join without installing anything. Mob Raids is released under the MIT License and is not open source.
Mob Raids is part of a category of 7738 Adventure mods with Forge files for 1.20.1. Its first file was published on 2026-04-10 and the most recent update is dated 2026-09-18.
Key features
Periodic raid events
Raids recur on their own, adding hostile encounters to the world at regular intervals.
Configurable interval
The time between raids is set in the config, with a default of 10 and a range of 1 to 100.
Gradual mob spawning
Mobs appear over the course of a raid rather than all at once, keeping the encounter spread out.
Night-only and dimension control
Raids can be limited to night, and a list of dimensions decides where raids are allowed, with the overworld set by default.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
StopRaid! is a Fabric mod that is server-side only, released under All rights reserved and not open source, with files for 1.21 – 1.21.8. Illager Raid Music is a Forge and NeoForge mod for client and server, covering 1.16.5 – 26.1.2 under All rights reserved, and it is not open source. Mob Raids targets Forge only, for 1.20.1, and is server-side only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mob Raids | Forge | 1.20.1 | Server-side only | 2026-09-18 |
| StopRaid! | Fabric | 1.21 – 1.21.8 | Server-side only | 2025-03-13 |
| Illager Raid Music | Forge and NeoForge | 1.16.5 – 26.1.2 | Client and server | 2026-04-24 |
Questions
Does Mob Raids need Raid Core?
Does Mob Raids have to be installed on the client?
Can raids be limited to certain dimensions?
In the catalog
Mob Raids is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Enforgit
Similar mods
What the author says
Mob Raids adds raid events where hostile creatures spawn around the player and attack. /raid start — Forcefully starts a raid event for the specified player immediately. doRaids — Added a custom gamerule (/gamerule doRaids ) under the Mobs category to globally toggle the raid mechanics on or off.
Official listing
- Modrinth page
- modrinth.com/mod/mobraids
- Owner
- Enforgit
- Published
- 2026-04-10
- Updated on Modrinth
- 2026-09-18
- Facts verified
- 2026-10-15
