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Mob Stacker

by AlexSocol

Mob Stacker reduces server lag by merging nearby living entities of the same type into one counted stack.

ForgeClient and serverCustom license1.7.10

What it does

Living entities of the same type that stand close together are grouped, so the server tracks one instance instead of many. This is aimed at lag caused by large numbers of mobs in one area. Stacking behavior can be adjusted in a configuration file for each kind of living entity.

Key features

  1. Stacking of nearby mobs

    Mobs of the same type within a short range are combined into a single stack on the server.

  2. Lag reduction

    Fewer separate entities means less work for the server in areas crowded with mobs.

  3. Configurable stacking

    A config file lets server owners change how stacking works for each living entity type.

Compatibility

Latest build for each game version and loader.

1.7.102
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

ASJCoreLibrary for my mods
Required

Required by 2 mods

Questions

Does Mob Stacker need ASJCore?

Yes. ASJCore is a required dependency and must be installed alongside Mob Stacker on Forge 1.7.10.

Does every player need Mob Stacker?

Servers that run it need every player to install it too.

In the catalog

Mob Stacker is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.

More from AlexSocol

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What the author says

Stacks all living entities in close range together by their type, so the server will think that there is only one instance of each (something like in Heroes of Might and Magic). There is a flexible config allowing to customize stacking behavior for any living entity.
AlexSocol, on the Modrinth page

Official listing

Owner
AlexSocol
Published
2023-10-14
Updated on Modrinth
2023-10-14
Facts verified
2026-10-15

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