Mob Pouches
by OfficePigeon
Mob Pouches lets players capture non-aquatic mobs in a pouch item and carry them to another place, using the mod's own pouching rules.
What it does
Pouches carry mobs in a way similar to bucketed fish, so a captured mob can be released again elsewhere. Which mobs can be pouched is decided by the wich:pouchable entity tag, which covers non-aquatic vanilla mobs and a number of modded ones. Entities listed under the wich:never pouchable tag cannot be pouched regardless of game rules, and baby mobs, including small slimes, follow the allowPouchingBabyMobs gamerule before 1.21.11. The allowPouchingAllMobs gamerule, false by default before 1.21.11, controls whether every mob can be pouched.
Mob Pouches requires Fabric API. Pouching a mob does not let a player lift it up, and the mob shakes off any riders when it is taken into a pouch. Support for other mods' mobs needs a datapack or mod that adds them to the wich:pouchable tag first. The mod is distributed for Fabric only, for 1.21.9, 1.21.10 and 1.21.11, under All rights reserved, so it is not open source. Its source code and issue tracker are public.
Key features
Pouchable mobs
Non-aquatic vanilla mobs can be captured in pouches, and modded mobs join when they are tagged as pouchable.
Baby mob control
A gamerule decides whether baby mobs, including small slimes, can be pouched before 1.21.11.
Tag-based exclusions
Entities under the never pouchable tag stay out of pouches whatever the game rules say.
Rider handling
A pouched mob dismounts any riders, so no player is taken along when a mob is captured.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Moving animals between bases
Players can pouch animals in one place and release them in another, for example to stock a farm.
Modpacks with extra mobs
Pack builders can add mods such as Better End or Creatures Beasts to the pouchable tag so their mobs can be carried.
Who it’s for: Players and server owners who want to move mobs in survival or creative worlds, and pack authors who configure which mobs are pouchable.
How it compares
Scout (Forked) is a Fabric mod for 1.21.1, client and server, under the MIT License and open source. Mob Fishing is also Fabric, client and server, open source under the MIT License, but covers 1.21 – 1.21.1. Super Enderman targets 1.21 – 1.21.5 on Fabric and NeoForge, client and server, and is open source under the MIT License. Mob Pouches is Fabric only, for 1.21.9 – 1.21.11, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mob Pouches | Fabric | 1.21.9 – 1.21.11 | Client and server | 2026-01-08 |
| Scout (Forked) | Fabric | 1.21.1 | Client and server | 2026-06-16 |
| Mob Fishing | Fabric | 1.21 – 1.21.1 | Client and server | 2025-12-19 |
| Super Enderman | Fabric and NeoForge | 1.21 – 1.21.5 | Client and server | 2025-05-12 |
Questions
Does Mob Pouches need Fabric API?
Does the server need Mob Pouches too?
How are modded mobs added to pouches?
In the catalog
Mob Pouches is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from OfficePigeon
Similar mods
What the author says
Pouches use the #wich:pouchable tag [all non-aquatic vanilla (and some modded (see below)) mobs smaller than a block by default]. Entities in the #wich:never_pouchable tag [empty by default] can never be pouched regardless of the game rules set. The wich:allow_pouching_baby_mobs (allowPouchingBabyMobs before 1.21.11)…
Official listing
- Modrinth page
- modrinth.com/mod/mob-pouches
- Owner
- OfficePigeon
- Published
- 2025-10-13
- Updated on Modrinth
- 2026-01-08
- Facts verified
- 2026-10-15
