Create: Missions
by Kryeit
Create: Missions gives server owners a currency system built on Create machinery, with daily and weekly missions that pay out in configurable rewards.
What it does
The mod is a Create addon for servers that run Create, and it can also be used in singleplayer worlds. Its purpose is an economy that lasts through a server's lifetime, with players earning a currency by completing missions and then spending it through exchanges they build themselves, such as shop contraptions and exchange banks. Required dependencies are Create and Create Fabric.
There are 16 mission types that use Create mechanics, including cut, compact, sail, craft, ride, harvester, crush, drill, mill, minecart and fly, along with several train-related and belt-related missions. Missions are defined in config\missions\missions.json, where each entry sets its target and reward, and rewards can be a count of an item. The currencies and their exchange rates are chosen in config\missions\currency.json, with Create: Numismatics given as an example setup.
The Mechanical Exchanger has no crafting recipe. It is obtained only from hard missions, with a 5% default chance after completion. It converts a smaller currency into a bigger one, and its direction depends on the rotation of the shaft it is attached to. It needs 100 rpm and consumes considerably more stress units than most Create machines. The mod is released under the MIT License and is open source.
Key features
Daily and weekly missions
Missions refresh on a schedule and pay players in a currency defined by the server owner.
Sixteen Create mission types
Each mission type ties a task to a Create mechanic, such as pressing, mixing, milling or riding a train.
Configurable rewards
Reward items, ranges of amounts and titles are set in the mission configuration, with weights controlling how often a mission is picked.
Physical currency exchange
A Mechanical Exchanger converts one currency into another when driven by a shaft at the required speed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 3 mods
Use cases
Server economies
Server owners give players a currency that keeps its value over time and can be spent on items they build into shops.
Player-built exchanges
Players construct shop contraptions and exchange banks, so trade happens through Create machinery rather than commands.
Who it’s for: Server owners who run Create and want an economy built into gameplay, and players on those servers who take part in missions and trade.
Questions
Does Create: Missions need Create Fabric on Fabric?
Does the server need Create: Missions installed?
How is the Mechanical Exchanger obtained?
In the catalog
Create: Missions is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Kryeit
Similar mods
What the author says
Create: Missions is a Create addon focused for Create mod servers. It will also work in singleplayers worlds, but it's designed to bring an economy throughout a server's lifetime. We hope to give server owners a better way of giving players a currency, while also encouraging players to build their own shop…
Official listing
- Modrinth page
- modrinth.com/mod/missions
- Owner
- Kryeit
- Published
- 2023-08-30
- Updated on Modrinth
- 2026-08-01
- Facts verified
- 2026-10-15
