MisakaNetwork
MisakaNetwork is a NeoForge library for lightweight networking, providing a framework other mods can use to send custom packets between client and server.
What it does
The library gives other mods a way to handle multiplayer communication without writing their own packet code. Its request-response system is built on Futures, so a mod can send a request on one side and act on the reply once it arrives, without blocking the game thread. Packet creation and handling are simplified through a clean, type-safe API written for modern Java.
Players and server owners do not interact with MisakaNetwork directly. It adds no items, blocks or entities of its own. Instead it supplies code that dependent mods rely on to communicate correctly, which can reduce lag and bugs caused by ad hoc networking. The library is published for NeoForge only, for 1.21.10, and runs on client and server, so both sides need it.
The library is packed inside each dependent mod's final JAR by JarJar or a comparable tool, so end users do not have to fetch it separately. The code is open source under the MIT License, and source code and an issue tracker are public.
Key features
Futures-based requests
Asynchronous exchanges between client and server run through Futures, with a request and its reply handled as one operation.
Type-safe API
The interface is written for modern Java, using type safety and newer language features to keep packet code clear.
Embeddable design
The library can be packed into a dependent mod's JAR, so it does not appear as a separate file for players.
Custom packet handling
Creating and handling custom packets is simplified, so mod authors can focus on what their packets carry.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Mod developers building NeoForge mods for 1.21.10 that need client and server communication. Players and server owners rarely need to install it themselves, because dependent mods can include it.
How it compares
NeoNetwork is a NeoForge-only networking option for 1.20.3 – 1.21, under the Apache License 2.0, and it is optional on the client or the server. AlfinoLib covers Forge and NeoForge for 1.20.1 – 26.3, is open source under the GNU General Public License v3.0 only, and requires both client and server. Modern Networking spans Fabric, Forge and NeoForge for 1.16 – 26.3 under the MIT License, which fits projects that need more loaders than MisakaNetwork offers.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MisakaNetwork | NeoForge | 1.21.10 | Client and server | 2025-11-06 |
| NeoNetwork | NeoForge | 1.20.3 – 1.21 | Client or server, optional | 2024-07-08 |
| AlfinoLib | Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-09-21 |
| Modern Networking | Fabric, Forge and NeoForge | 1.16 – 26.3 | Client or server, optional | 2026-08-22 |
Questions
Does MisakaNetwork need to be installed separately?
Which loader does MisakaNetwork support?
Does MisakaNetwork have to run on the server?
In the catalog
MisakaNetwork is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 15,569 mods support Minecraft 1.21.10.
Similar mods
What the author says
MisakaNetwork is a library mod that provides a powerful and efficient networking framework for other Minecraft mods. This is a library mod. It does not add any new content such as items, blocks, or entities on its own. Instead, it provides essential code and functionality that other mods rely on to work correctly.
Official listing
- Modrinth page
- modrinth.com/mod/misaka-network
- Owner
- AcademyCraft Dev Team
- Published
- 2025-10-22
- Updated on Modrinth
- 2025-11-06
- Facts verified
- 2026-10-15
